Je me décide à demander de l'aide pour régler un gros soucis que j'ai sur Oblifion : le CTD à l'écran de chargement lorsque je passe d'une cellule intérieure à une cellule extérieure (j'inclus dans extérieure les villes et les quartiers de la cité impériale). Car ouais, c'est uber frustrant de serrer les fesses à chaque écran de chargement et d'être interrompu dans son trip toutes les 5 à 20 minutes (en fait je peux me fendre la poire à massacrer toute la population d'un donjon sans aucune baisse de FPS, sans aucun CTD mais je peux pas directement passer à un autre donjon car le jeu crash en sortant)
Avant tout je tiens à préciser que je joue en résolution 1920x960 car je trouve 1024x748 vraiment dégueulasse (vous verrez plus bas pourquoi je précise ma résolution).
Voici ma config
► Afficher le texte
Date de la détection 04/05/2012 23:57
Système d'exploitation Windows 7 Edition Familiale Premium (build 7601) Service Pack 1
Navigateur web par défaut: Mozilla Firefox
Client e-mail par défaut:
Antispyware:Spybot - Search and Destroy 1.0.0.6
WinSAT Note Générale 5.9 (Processeur: 6.5, Mémoire vive: 7.4, Graphiques: 7.3, Graphiques de jeu: 7.3, Disque dur principal: 5.9 )
Carte mère SMBios version 2.5
ASUSTeK Computer INC. M4A77T/USB3 Rev X.0x
Bios: American Megatrends Inc. 0601 11/29/2010 taille: 1024Kb
Chipset Northbridge: AMD 770
Southbridge: AMD SB700
Processeur AMD Phenom II X2 555 Callisto Socket AM3 (938) (@45 nm) -1 Mhz ( L1I: 2 x 64 Ko, L1D: 2 x 64 Ko, L2: 2 x 512 Ko, L3: 6144 Ko )
Mémoire Mémoire physique totale: 4096 Mo, Type: DDR3, @MHz, 9.0-9-9-24-1T
DDR3 Kingston 9905403-173.A00LF 2048 Mo PC3-10700 (667 Mhz)
DDR3 Kingston 9905403-173.A00LF 2048 Mo PC3-10700 (667 Mhz)
Carte Graphique NVIDIA GeForce GTX 460 v2
Périphériques ATA WDC WD5000AADS-00S9B0 01.00A01 (SATA II, 465.76 Go, Cache: 31 Mo)
Lecteurs CD/DVD HL-DT-STDVDRAM GH22NS50 TN02 (DVD-RAM Recorder)
Disque dur WDC WD5000AADS-00S9B0 ATA Device
USB Flash Memory USB Device
Generic USB CF Reader USB Device
Generic USB MS Reader USB Device
Generic USB SD Reader USB Device
Generic USB SM Reader USB Device
WD Elements 1023 USB Device
Cartes PCI/AGP
Stockage
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 SATA Controller [IDE mode]: M4A785TD Motherboard
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 IDE Controller:
Réseau
Realtek Semiconductor Co., Ltd.:RTL8111/8168B PCI Express Gigabit Ethernet controller: M4A785TD Motherboard
Affichage
nVidia Corporation:NVIDIA GeForce GTX 460 v2:
Multimédia
ATI Technologies Inc:SBx00 Azalia (Intel HDA):
Materiel non reconnu (V:nVidia Corporation,D:0xe0c)
Ponts
ATI Technologies Inc:RX780/RX790 Chipset Host Bridge:
ATI Technologies Inc:RD790 PCI to PCI bridge (external gfx0 port A)
ATI Technologies Inc:RD790 PCI to PCI bridge (PCI express gpp port A)
ATI Technologies Inc:RD790 PCI to PCI bridge (PCI express gpp port F)
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 LPC host controller:
ATI Technologies Inc:SBx00 PCI to PCI Bridge
Advanced Micro Devices [AMD]:Family 10h Processor HyperTransport Configuration
Advanced Micro Devices [AMD]:Family 10h Processor Address Map
Advanced Micro Devices [AMD]:Family 10h Processor DRAM Controller
Advanced Micro Devices [AMD]:Family 10h Processor Miscellaneous Control
Advanced Micro Devices [AMD]:Family 10h Processor Link Control
Bus Séries
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB OHCI0 Controller:
ATI Technologies Inc:SB7x0 USB OHCI1 Controller:
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB EHCI Controller:
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB OHCI0 Controller:
ATI Technologies Inc:SB7x0 USB OHCI1 Controller:
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB EHCI Controller:
ATI Technologies Inc:SBx00 SMBus Controller: M4A785TD Motherboard
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB OHCI2 Controller:
Vr4181A USB Host or Function Control Unit:uPD720200 USB 3.0 Host Controller: P8P67 Deluxe Motherboard
Périphérique USB Behavior Tech. Computer Corp. Périphérique USB composite
Behavior Tech. Computer Corp. Périphérique dentrée USB
Behavior Tech. Computer Corp. 12032003
Alcor Micro Corp. Flash Card Reader/Writer (Périphérique de stockage de masse USB)
Toshiba Corp. Kingston DataTraveler 102 Flash Drive / HEMA Flash Drive 2 GB / PNY Attache 4GB Stick (Périphérique de stockage de masse USB)
Western Digital Technologies, Inc. Périphérique de stockage de masse USB
Clavier Périphérique clavier PIH
Souris Souris Microsoft PS/2
Ecran(s) Moniteur Plug-and-Play générique( Acer V193)
Système d'exploitation Windows 7 Edition Familiale Premium (build 7601) Service Pack 1
Navigateur web par défaut: Mozilla Firefox
Client e-mail par défaut:
Antispyware:Spybot - Search and Destroy 1.0.0.6
WinSAT Note Générale 5.9 (Processeur: 6.5, Mémoire vive: 7.4, Graphiques: 7.3, Graphiques de jeu: 7.3, Disque dur principal: 5.9 )
Carte mère SMBios version 2.5
ASUSTeK Computer INC. M4A77T/USB3 Rev X.0x
Bios: American Megatrends Inc. 0601 11/29/2010 taille: 1024Kb
Chipset Northbridge: AMD 770
Southbridge: AMD SB700
Processeur AMD Phenom II X2 555 Callisto Socket AM3 (938) (@45 nm) -1 Mhz ( L1I: 2 x 64 Ko, L1D: 2 x 64 Ko, L2: 2 x 512 Ko, L3: 6144 Ko )
Mémoire Mémoire physique totale: 4096 Mo, Type: DDR3, @MHz, 9.0-9-9-24-1T
DDR3 Kingston 9905403-173.A00LF 2048 Mo PC3-10700 (667 Mhz)
DDR3 Kingston 9905403-173.A00LF 2048 Mo PC3-10700 (667 Mhz)
Carte Graphique NVIDIA GeForce GTX 460 v2
Périphériques ATA WDC WD5000AADS-00S9B0 01.00A01 (SATA II, 465.76 Go, Cache: 31 Mo)
Lecteurs CD/DVD HL-DT-STDVDRAM GH22NS50 TN02 (DVD-RAM Recorder)
Disque dur WDC WD5000AADS-00S9B0 ATA Device
USB Flash Memory USB Device
Generic USB CF Reader USB Device
Generic USB MS Reader USB Device
Generic USB SD Reader USB Device
Generic USB SM Reader USB Device
WD Elements 1023 USB Device
Cartes PCI/AGP
Stockage
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 SATA Controller [IDE mode]: M4A785TD Motherboard
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 IDE Controller:
Réseau
Realtek Semiconductor Co., Ltd.:RTL8111/8168B PCI Express Gigabit Ethernet controller: M4A785TD Motherboard
Affichage
nVidia Corporation:NVIDIA GeForce GTX 460 v2:
Multimédia
ATI Technologies Inc:SBx00 Azalia (Intel HDA):
Materiel non reconnu (V:nVidia Corporation,D:0xe0c)
Ponts
ATI Technologies Inc:RX780/RX790 Chipset Host Bridge:
ATI Technologies Inc:RD790 PCI to PCI bridge (external gfx0 port A)
ATI Technologies Inc:RD790 PCI to PCI bridge (PCI express gpp port A)
ATI Technologies Inc:RD790 PCI to PCI bridge (PCI express gpp port F)
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 LPC host controller:
ATI Technologies Inc:SBx00 PCI to PCI Bridge
Advanced Micro Devices [AMD]:Family 10h Processor HyperTransport Configuration
Advanced Micro Devices [AMD]:Family 10h Processor Address Map
Advanced Micro Devices [AMD]:Family 10h Processor DRAM Controller
Advanced Micro Devices [AMD]:Family 10h Processor Miscellaneous Control
Advanced Micro Devices [AMD]:Family 10h Processor Link Control
Bus Séries
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB OHCI0 Controller:
ATI Technologies Inc:SB7x0 USB OHCI1 Controller:
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB EHCI Controller:
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB OHCI0 Controller:
ATI Technologies Inc:SB7x0 USB OHCI1 Controller:
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB EHCI Controller:
ATI Technologies Inc:SBx00 SMBus Controller: M4A785TD Motherboard
ATI Technologies Inc:SB7x0/SB8x0/SB9x0 USB OHCI2 Controller:
Vr4181A USB Host or Function Control Unit:uPD720200 USB 3.0 Host Controller: P8P67 Deluxe Motherboard
Périphérique USB Behavior Tech. Computer Corp. Périphérique USB composite
Behavior Tech. Computer Corp. Périphérique dentrée USB
Behavior Tech. Computer Corp. 12032003
Alcor Micro Corp. Flash Card Reader/Writer (Périphérique de stockage de masse USB)
Toshiba Corp. Kingston DataTraveler 102 Flash Drive / HEMA Flash Drive 2 GB / PNY Attache 4GB Stick (Périphérique de stockage de masse USB)
Western Digital Technologies, Inc. Périphérique de stockage de masse USB
Clavier Périphérique clavier PIH
Souris Souris Microsoft PS/2
Ecran(s) Moniteur Plug-and-Play générique( Acer V193)
J'ai essayé pas mal de trucs:
_des plugins OBSE (Oblivion Stutter Remover et Windom Earle_s Oblivion Crash Prevention System)
_virer le Qarl texture pack (Avec les textures en qualité grande j'ai un CTD à chaque fois que j'essaie d'aller dans une cellule extérieure. Le jeu faisait aucun CTD aux écrans de chargement quand je jouais en 1024x748 et ce malgré le pack installé. Mais depuis que j'ai une nouvelle carte graphique, que j'ai d'ailleurs achetée principalement pour pouvoir jouir d'un Oblifion moins cheum. A part ces CTD à l'écran de chargement d'une cellule extérieure (et pas à chaque fois) je n'ai AUCUN problème de freeze, de baisse de FPS... Ce qui me fait supposer peut-être à tort que le problème vient pas de mon pc mais de la façon dont j'ai configuré Oblifion, ou de certains mods.
_bidouiller diverses options et commandes console avant de sortir dans une cellule extérieure mais rien n'a marché (désactiver le ciel avec la commande ts, purger la mémoire avec pcb, essayer tlb, tll... Ou encore désactiver l'herbe, les reflets de l'eau, le paysage distant...)
_installer streamline (j'avais toujours fait sans, mais depuis peu je me suis remis à Oblifion, j'ai installé FCOM convergence pour pouvoir me bidonner avec OOO et MM et j'ai mis streamline. Plus tard je l'ai enlevé et j'ai constaté que ça augmentait la probabilité de CTD, donc je l'ai remis. Donc ça m'aide mais ça me tire pas d'affaire.)
Voici mon load order
► Afficher le texte
Oblivion.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
TamrielTravellers.esm
FCOM_Convergence.esm
Toaster Says Share v3.esm
HorseCombatMaster.esm
All Natural Base.esm
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Streamline 2.0.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_FrancescosNamedBosses.esp
Fran Armor Add-on.esp
Fran_Lv30Item_Maltz.esp
LoadingScreens.esp
LoadingScreensAddOn.esp
Silent Player Voice.esp
Sounds of Cyrodiil.esp
Storms & Sound.esp
Storms & Sound SI.esp
Rainbows.esp
Cities Alive At Night.esp
WindowLightingSystem.esp
ChaseCameraMod.esp
Paladin.esp
personality_idles3b.esp
PTFallingStars.esp
Spell Delete And Item Remove.esp
Giniro_No_Oni.esp
MC_Staff_Pack.esp
PTArtifacts.esp
Tegeals Extra Robes.esp
Thieves Arsenal.esp
ExnemRuneskulls.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Loth's Blunt Weapons for Npcs.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
FCOM_Convergence.esp
FCOM_OscurosOverhaul.esp
FCOM_RealSwords.esp
FCOM_DurabilityAndDamage.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
TamrielTravellers4OOO.esp
ShiveringIsleTravellers.esp
TIE In.esp
TIE In - FCOM Convergence.esp
OOO-WaterFish.esp
Cyrodiil transportation network 1.3.esp
Trade and Commerce.esp
Assassin Tripwires.esp
Big Business.esp
Guards.esp
JQ-AssassinQuest-NoMarkers.esp
GlenvarCastle.esp
Steve - Hitman.esp
VaultsofCyrodiil.esp
Vampire Hunting - Order of the Virtuous Blood.esp
za_bankmod.esp
Knights.esp
Knights - Unofficial Patch.esp
MannimarcoComplete.esp
Mart's Monster Mod - City Defences.esp
road+bridges.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulImperialIsle.esp
xulBlackwoodForest.esp
xulCheydinhalFalls.esp
xulAspenWood.esp
xulSkingradOutskirts.esp
xulSnowdale.esp
xulCliffsOfAnvil.esp
MannimarcoResurrection-CliffsOfAnvil patch.esp
xulSilverfishRiverValley.esp
xulJerallGlacier.esp
xulTheEasternPeaks.esp
Harvest [Flora].esp
Armored Skeletons (LL).esp
RealisticFatigue.esp
RealisticForceMedium.esp
MidasSpells.esp
DS Staff Overhaul.esp
EnchantmentRestore.esp
Enchantment Splitter.esp
MerchantsAlwaysBuyStolen.esp
StealthOverhaul.esp
Deadlier Traps.esp
RenGuardOverhaul.esp
'Eagle Eye' Realistic Archery v1.0 Fixed.esp
Deadly Reflex 5 - Timed Block and 250% damage.esp
DeadlyReflex 5 - Combat Moves.esp
Smarter Mercantile Leveling - Multi.esp
TSS Custom Companion Template.esp
Toaster Says Share Faction Recruitment.esp
All Natural.esp
All Natural - Real Lights.esp
All Natural - SI.esp
Bashed Patch, Oblivion.esp
Ancien Sorcier Elfe.esp
Black Elven.esp
Assistant de décoration [OBSE].esp
DBAlterEgo.esp
DarkBrotherHood_BloodSanctuary.esp
Griffes Shendhai.esp
Talent_Enchant.esp
Private Army Beta.esp
Book Jackets Oblivion VF.esp
bgMagicEV.esp
bgMagicEVPaperChase.esp
bgMagicEVStartspells.esp
bgMagicBonus.esp
SupremeMagicka.esp
bgMagicEV_Conjuration_for_Supreme_Magicka.esp
SM_ShiveringIsles.esp
SM_Scrolls.esp
SM_SigilStone.esp
SM_EnchantStaff.esp
SM_OOO.esp
SM_MMM.esp
Magie Discrète.esp
Soulgem Magic.esp
Correction des voix.esp
MagicSkills Lvl-Up On Cast.esp
SniperSneakSkillup.esp
Ayleid Arcane Archer.esp
Enhanced Hotkeys.esp
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
TamrielTravellers.esm
FCOM_Convergence.esm
Toaster Says Share v3.esm
HorseCombatMaster.esm
All Natural Base.esm
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Streamline 2.0.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_FrancescosNamedBosses.esp
Fran Armor Add-on.esp
Fran_Lv30Item_Maltz.esp
LoadingScreens.esp
LoadingScreensAddOn.esp
Silent Player Voice.esp
Sounds of Cyrodiil.esp
Storms & Sound.esp
Storms & Sound SI.esp
Rainbows.esp
Cities Alive At Night.esp
WindowLightingSystem.esp
ChaseCameraMod.esp
Paladin.esp
personality_idles3b.esp
PTFallingStars.esp
Spell Delete And Item Remove.esp
Giniro_No_Oni.esp
MC_Staff_Pack.esp
PTArtifacts.esp
Tegeals Extra Robes.esp
Thieves Arsenal.esp
ExnemRuneskulls.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Loth's Blunt Weapons for Npcs.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
FCOM_Convergence.esp
FCOM_OscurosOverhaul.esp
FCOM_RealSwords.esp
FCOM_DurabilityAndDamage.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
TamrielTravellers4OOO.esp
ShiveringIsleTravellers.esp
TIE In.esp
TIE In - FCOM Convergence.esp
OOO-WaterFish.esp
Cyrodiil transportation network 1.3.esp
Trade and Commerce.esp
Assassin Tripwires.esp
Big Business.esp
Guards.esp
JQ-AssassinQuest-NoMarkers.esp
GlenvarCastle.esp
Steve - Hitman.esp
VaultsofCyrodiil.esp
Vampire Hunting - Order of the Virtuous Blood.esp
za_bankmod.esp
Knights.esp
Knights - Unofficial Patch.esp
MannimarcoComplete.esp
Mart's Monster Mod - City Defences.esp
road+bridges.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulImperialIsle.esp
xulBlackwoodForest.esp
xulCheydinhalFalls.esp
xulAspenWood.esp
xulSkingradOutskirts.esp
xulSnowdale.esp
xulCliffsOfAnvil.esp
MannimarcoResurrection-CliffsOfAnvil patch.esp
xulSilverfishRiverValley.esp
xulJerallGlacier.esp
xulTheEasternPeaks.esp
Harvest [Flora].esp
Armored Skeletons (LL).esp
RealisticFatigue.esp
RealisticForceMedium.esp
MidasSpells.esp
DS Staff Overhaul.esp
EnchantmentRestore.esp
Enchantment Splitter.esp
MerchantsAlwaysBuyStolen.esp
StealthOverhaul.esp
Deadlier Traps.esp
RenGuardOverhaul.esp
'Eagle Eye' Realistic Archery v1.0 Fixed.esp
Deadly Reflex 5 - Timed Block and 250% damage.esp
DeadlyReflex 5 - Combat Moves.esp
Smarter Mercantile Leveling - Multi.esp
TSS Custom Companion Template.esp
Toaster Says Share Faction Recruitment.esp
All Natural.esp
All Natural - Real Lights.esp
All Natural - SI.esp
Bashed Patch, Oblivion.esp
Ancien Sorcier Elfe.esp
Black Elven.esp
Assistant de décoration [OBSE].esp
DBAlterEgo.esp
DarkBrotherHood_BloodSanctuary.esp
Griffes Shendhai.esp
Talent_Enchant.esp
Private Army Beta.esp
Book Jackets Oblivion VF.esp
bgMagicEV.esp
bgMagicEVPaperChase.esp
bgMagicEVStartspells.esp
bgMagicBonus.esp
SupremeMagicka.esp
bgMagicEV_Conjuration_for_Supreme_Magicka.esp
SM_ShiveringIsles.esp
SM_Scrolls.esp
SM_SigilStone.esp
SM_EnchantStaff.esp
SM_OOO.esp
SM_MMM.esp
Magie Discrète.esp
Soulgem Magic.esp
Correction des voix.esp
MagicSkills Lvl-Up On Cast.esp
SniperSneakSkillup.esp
Ayleid Arcane Archer.esp
Enhanced Hotkeys.esp
► Afficher le texte
[General]
SStartingCell=
SStartingCellY=
SStartingCellX=
SStartingWorld=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=
bEnableProfile=0
bDrawSpellContact=0
bRunMiddleLowLevelProcess=1
iHoursToSleep=3
bActorLookWithHavok=0
SMainMenuMusicTrack=special\tes4title.mp3
bUseEyeEnvMapping=1
bFixFaceNormals=0
bUseFaceGenHeads=1
bFaceMipMaps=1
bFaceGenTexturing=1
bDefaultCOCPlacement=0
uGridDistantTreeRange=15
uGridDistantCount=25
uGridsToLoad=5
fGlobalTimeMultiplier=1.0000
bNewAnimation=1
fAnimationDefaultBlend=0.1000
fAnimationMult=1.0000
bFixAIPackagesOnLoad=0
bForceReloadOnEssentialCharacterDeath=1
bKeepPluginWhenMerging=0
bCreate Maps Enable=0
SLocalSavePath=Saves\
SLocalMasterPath=Data\
bDisableDuplicateReferenceCheck=1
bTintMipMaps=0
uInterior Cell Buffer=3
uExterior Cell Buffer=36
iIntroSequencePriority=3
bPreloadIntroSequence=1
fStaticScreenWaitTime=3.0000
SCreditsMenuMovie=CreditsMenu.bik
smainmenumovie=Map loop DarN.bik
smainmenumovieintro=Oblivion iv logo DarN.bik
SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
iFPSClamp=0
bRunVTuneTest=0
STestFile1=
bActivateAllQuestScripts=0
fQuestScriptDelayTime=5.0000
SMainMenuMusic=Special\TES4Title.mp3
bUseThreadedBlood=0
bUseThreadedMorpher=0
bExternalLODDataFiles=1
bBorderRegionsEnabled=0
bDisableHeadTracking=0
bTrackAllDeaths=0
SCharGenQuest=0002466E
uiFaceGenMaxEGTDataSize=67108864
uiFaceGenMaxEGMDataSize=67108864
SBetaCommentFileName=
bCheckCellOffsetsOnInit=0
bCreateShaderPackage=0
uGridDistantTreeRangeCity=4
uGridDistantCountCity=4
bWarnOnMissingFileEntry=0
iSaveGameBackupCount=1
bDisplayMissingContentDialogue=1
SSaveGameSafeCellID=2AEEA
bAllowScriptedAutosave=1
bPreemptivelyUnloadCells=0
bCheckIDsOnInit=0
iNumBitsForFullySeen=248
iPreloadSizeLimit=26214400
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=0
bEnableBoundingVolumeOcclusion=0
bDisplayBoundingVolumes=0
bUseThreadedTempEffects=0
bUseThreadedParticleSystem=0
bUseMyGamesDirectory=1
[Display]
uVideoDeviceIdentifierPart1=3619102270
uVideoDeviceIdentifierPart2=298799429
uVideoDeviceIdentifierPart3=351299762
uVideoDeviceIdentifierPart4=902152735
fDecalLifetime=10.0000
bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Lighting=0
bAllow20HairShader=1
bAllowScreenShot=1
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=1
bDrawShadows=0
bUseRefractionShader=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=0
iLocation X=0
bFull Screen=1
iSize W=1280
iSize H=960
iAdapter=0
iScreenShotIndex=0
SScreenShotBaseName=ScreenShot
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000
fFarDistance=10000.0000
iDebugTextLeftRightOffset=10
iDebugTextTopBottomOffset=10
bShowMenuTextureUse=1
iDebugText=2
blocalmapshader=0
bDoImageSpaceEffects=1
fShadowLOD2=400.0000
fShadowLOD1=200.0000
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=800.0000
fSpecularLOD1=500.0000
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=1
fSpecualrStartMax=1000.0000
fSpecularStartMin=0.0000
iActorShadowIntMax=10
iActorShadowIntMin=0
iActorShadowExtMax=10
iActorShadowExtMin=0
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
bLandscapeBlend=1
bFullBrightLighting=0
iMaxLandscapeTextures=0
bDynamicWindowReflections=1
fShadowFadeTime=1.0000
fGamma=1.0000
bDecalsOnSkinnedGeometry=1
iShadowFilter=2
bAllowPartialPrecision=1
iShadowMapResolution=1024
bShadowsOnGrass=1
bActorSelfShadowing=1
iActorShadowCountInt=5
iActorShadowCountExt=5
bAllow30Shaders=0
iTexMipMapMinimum=0
iTexMipMapSkip=0
bDoStaticAndArchShadows=0
bDoActorShadows=0
bIgnoreResolutionCheck=0
fNoLODFarDistancePct=1.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=1700.0000
[Controls]
fVersion=1.8000
Forward=0011FFFF
Back=001FFFFF
Slide Left=001EFFFF
Slide Right=0020FFFF
Use=00FF00FF
Activate=0013FFFF
Block=003801FF
Cast=002EFFFF
Ready Item=0021FFFF
Crouch/Sneak=001DFFFF
Run=002AFFFF
Always Run=003AFFFF
Auto Move=002BFFFF
Jump=0012FFFF
Toggle POV=002802FF
Menu Mode=000FFFFF
Rest=0014FFFF
Quick Menu=003BFFFF
Quick1=0064FFFF
Quick2=0065FFFF
Quick3=0066FFFF
Quick4=0067FFFF
Quick5=0068FFFF
Quick6=0069FFFF
Quick7=006AFFFF
Quick8=006BFFFF
QuickSave=003FFFFF
QuickLoad=0043FFFF
Grab=002CFFFF
bInvertYValues=0
fXenonLookXYMult=0.0005
fMouseSensitivity=0.0020
fJoystickLookXYMult=0.0200
iJoystickLookLeftRight=3
iJoystickLookUpDown=6
iJoystickMoveLeftRight=1
iJoystickMoveFrontBack=2
fXenonMenuMouseXYMult=0.0003
bBackground Mouse=0
bBackground Keyboard=1
bUse Joystick=1
fXenonLookMult=0.0030
fXenonMenuStickSpeedMaxMod=5.0000
iXenonMenuStickSpeedThreshold=20000
iXenonMenuStickThreshold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=2
fJoystickLookLRMult=0.0200
fJoystickLookUDMult=0.0200
fJoystickMoveLRMult=1.0000
fJoystickMoveFBMult=1.0000
fXenonMenuStickMapCursorMinSpeed=1.0000
fXenonMenuStickMapCursorMaxSpeed=15.0000
fXenonMenuStickMapCursorGamma=0.1700
fXenonMenuStickSpeedPlayerRotMod=3000.0000
fXenonMenuDpadRepeatSpeed=300.0000
fXenonMenuStickSpeed=300.0000
iXenonMenuStickDeadZone=15000
SlideLeft=001EFFFF
SlideRight=0020FFFF
[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=12
bUseWaterReflectionsMisc=0
bUseWaterReflectionsStatics=0
bUseWaterReflectionsTrees=0
bUseWaterReflectionsActors=0
bUseWaterReflections=1
bUseWaterHiRes=1
bUseWaterDisplacements=1
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3
[Audio]
bDSoundHWAcceleration=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationMax=35.0000
fDialogAttenuationMin=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequencyDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolume=0.8000
fDefaultMusicVolume=0.0000
fDefaultFootVolume=0.8000
fDefaultVoiceVolume=0.8000
fDefaultMasterVolume=1.0000
bMusicEnabled=0
bSoundEnabled=1
fLargeWeaponWeightMin=25.0000
fMediumWeaponWeightMin=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuationIn2D=0.0000
iCollisionSoundTimeDelta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponSwish=1
fLargeWeaponSpeedMax=0.9500
fMediumWeaponSpeedMax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFactor=4.0000
fMaxFootstepDistance=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCount=32
fMainMenuMusicVolume=0.6000
[ShockBolt]
bDebug=0
fGlowColorB=1.0000
fGlowColorG=0.6000
fGlowColorR=0.0000
fCoreColorB=1.0000
fCoreColorG=1.0000
fCoreColorR=1.0000
fCastVOffset=-10.0000
iNumBolts=7
fBoltGrowWidth=1.0000
fBoltSmallWidth=3.0000
fTortuosityVariance=8.0000
fSegmentVariance=35.0000
fBoltsRadius=24.0000
[Pathfinding]
bDrawPathsDefault=0
bPathMovementOnly=0
bDrawSmoothFailures=0
bDebugSmoothing=0
bSmoothPaths=1
bSnapToAngle=0
bDebugAvoidance=0
bDisableAvoidance=0
bBackgroundPathing=0
bUseBackgroundPathing=1
[MAIN]
bEnableBorderRegion=1
fLowPerfCombatantVoiceDistance=1000.0000
iDetectionHighNumPicks=40
fQuestScriptDelayTime=5.0000
iLastHDRSetting=-1
[Combat]
bEnableBowZoom=1
bDebugCombatAvoidance=0
fMinBloodDamage=1.0000
fHitVectorDelay=0.4000
iShowHitVector=0
fLowPerfNPCTargetLOSTimer=1.0000
fHiPerfNPCTargetLOSTimer=0.5000
iMaxHiPerfNPCTargetCount=4
fLowPerfPCTargetLOSTimer=0.5000
fHiPerfPCTargetLOSTimer=0.2500
iMaxHiPerfPCTargetCount=4
iMaxHiPerfCombatCount=4
[HAVOK]
bDisablePlayerCollision=0
fJumpAnimDelay=0.7500
bTreeTops=0
iSimType=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
fMaxTime=0.0167
bHavokDebug=0
fRF=1000.0000
fOD=0.9000
fSE=0.3000
fSD=0.9800
iResetCounter=5
fMoveLimitMass=95.0000
iUpdateType=0
bHavokPick=0
fCameraCasterSize=1.0000
iHavokSkipFrameCountTEST=0
fHorseRunGravity=3.0000
fQuadrupedPitchMult=1.0000
iNumHavokThreads=1
fChaseDeltaMult=0.0500
iEntityBatchRemoveRate=100
iMaxPicks=40
bAddBipedWhenKeyframed=0
[Interface]
fDlgLookMult=0.3000
fDlgLookAdj=0.0000
fDlgLookDegStop=0.2000
fDlgLookDegStart=2.0000
fDlgFocus=2.1000
fKeyRepeatInterval=50.0000
fKeyRepeatTime=500.0000
fActivatePickSphereRadius=16.0000
fMenuModeAnimBlend=0.0000
iSafeZoneX=20
iSafeZoneY=20
iSafeZoneXWide=20
iSafeZoneYWide=20
fMenuPlayerLightDiffuseBlue=0.8000
fMenuPlayerLightDiffuseGreen=0.8000
fMenuPlayerLightDiffuseRed=0.8000
fMenuPlayerLightAmbientBlue=0.2500
fMenuPlayerLightAmbientGreen=0.2500
fMenuPlayerLightAmbientRed=0.2500
bAllowConsole=1
bActivatePickUseGamebryoPick=0
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
iMaxViewCasterPicksFuzzy=5
bUseFuzzyPicking=1
fMenuBGBlurRadius=2.0000
[LoadingBar]
iMoveBarWaitingMilliseconds=10
iMoveBarChaseMilliseconds=100
iMoveBarMaxMilliseconds=2500
fLoadingSlideDelay=15.0000
fPercentageOfBar3=0.1500
fPercentageOfBar2=0.4400
fPercentageOfBar1=0.3500
fPercentageOfBar0=0.0600
bShowSectionTimes=0
[Menu]
fCreditsScrollSpeed=40.0000
iConsoleTextYPos=890
iConsoleTextXPos=30
iConsoleVisibleLines=15
iConsoleHistorySize=50
rDebugTextColor=255,251,233
iConsoleFont=3
iDebugTextFont=3
[GamePlay]
bDisableDynamicCrosshair=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
bCrossHair=1
iDifficultyLevel=50
bGeneralSubtitles=0
bDialogueSubtitles=1
bInstantLevelUp=0
bHealthBarShowing=0
fHealthBarFadeOutSpeed=1.0000
fHealthBarSpeed=80.0000
fHealthBarHeight=4.0000
fHealthBarWidth=40.0000
fHealthBarEmittanceFadeTime=0.5000
fHealthBarEmittanceTime=1.5000
STrackLevelUpPath=
fDifficulty=0.0000
bTrackLevelUps=1
bAllowHavokGrabTheLiving=1
bEssentialTakeNoDamage=1
iDetectionPicks=21
bSaveOnInteriorExteriorSwitch=1
[Fonts]
sfontfile_1=Data\Fonts\DarN_LaBrit_28.fnt
sfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt
sfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt
sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt
[SpeedTree]
iTreeClonesAllowed=1
fCanopyShadowGrassMult=1.0000
iCanopyShadowScale=512
fTreeForceMaxBudAngle=-1.0000
fTreeForceMinBudAngle=-1.0000
fTreeForceLeafDimming=-1.0000
fTreeForceBranchDimming=-1.0000
fTreeForceCS=-1.0000
fTreeForceLLA=-1.0000
fTreeLODExponent=1.0000
bEnableTrees=1
bForceFullLOD=0
fLODTreeMipMapLODBias=-0.7500
fLocalTreeMipMapLODBias=-0.2500
[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDebugSaveBuffer=0
[BackgroundLoad]
bBackgroundLoadLipFiles=0
bLoadBackgroundFaceGen=0
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
iAnimationClonePerLoop=5
bSelectivePurgeUnusedOnFastTravel=0
bUseMultiThreadedTrees=1
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessMilliseconds=5
bUseBackgroundFileLoader=0
[LOD]
fLodDistance=500.0000
bUseFaceGenLOD=0
iLODTextureTiling=2
iLODTextureSizePow2=8
fLODNormalTextureBlend=0.5000
bDisplayLODLand=1
bDisplayLODBuildings=1
bDisplayLODTrees=1
bLODPopTrees=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultObjects=15.0000
fLODMultLandscape=1.0000
fLODMultTrees=2.0000
fLODMultActors=5.0000
fLODMultItems=5.0000
fLODMultObjects=5.0000
iFadeNodeMinNearDistance=400
fLODFadeOutPercent=0.9000
fLODBoundRadiusMult=3.0000
fTalkingDistance=2000.0000
fTreeLODMax=2.0000
fTreeLODMin=0.0200
fTreeLODDefault=1.2000
fObjectLODMax=15.0000
fObjectLODMin=1.0000
fObjectLODDefault=5.0000
fItemLODMax=15.0000
fItemLODMin=1.0000
fItemLODDefault=2.0000
fActorLODMax=15.0000
fActorLODMin=2.0000
fActorLODDefault=5.0000
bLODUseCombinedLandNormalMaps=1
bForceHideLODLand=0
fLODQuadMinLoadDistance=65536.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODLandVerticalBias=0.0000
[Weather]
fSunGlareSize=350.0000
fSunBaseSize=250.0000
bPrecipitation=1
fAlphaReduce=1.0000
SBumpFadeColor=255,255,255,255
SLerpCloseColor=255,255,255,255
SEnvReduceColor=255,255,255,255
[Voice]
SFileTypeLTF=ltf
SFileTypeLip=lip
SFileTypeSource=wav
SFileTypeGame=mp3
[Grass]
iMinGrassSize=80
fGrassEndDistance=8000.0000
fGrassStartFadeDistance=7000.0000
bGrassPointLighting=0
bDrawShaderGrass=1
iGrassDensityEvalSize=2
iMaxGrassTypesPerTexure=2
fWaveOffsetRange=1.7500
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.3000
[Landscape]
bCurrentCellOnly=0
bPreventSafetyCheck=0
fLandTextureTilingMult=2.0000
fLandFriction=2.5000
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
[bLightAttenuation]
fQuadraticRadiusMult=1.0000
fLinearRadiusMult=1.0000
bOutQuadInLin=0
fConstantValue=0.0000
fQuadraticValue=16.0000
fLinearValue=3.0000
uQuadraticMethod=2
uLinearMethod=1
fFlickerMovement=8.0000
bUseQuadratic=1
bUseLinear=0
bUseConstant=0
[BlurShaderHDRInterior]
fTargetLUM=1.0000
fUpperLUMClamp=1.0000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.5000
fBrightScale=2.2500
fBrightClamp=0.2250
fBlurRadius=7.0000
iNumBlurpasses=1
bDoHighDynamicRange=0
[BlurShaderHDR]
fTargetLUM=1.2000
fUpperLUMClamp=1.0000
fGrassDimmer=1.3000
fTreeDimmer=1.2000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fSunlightDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fBrightScale=1.5000
fBrightClamp=0.3500
fBlurRadius=4.0000
iNumBlurpasses=2
iBlendType=2
bDoHighDynamicRange=1
[BlurShader]
fSunlightDimmer=1.0000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fAlphaAddExterior=0.2000
fAlphaAddInterior=0.5000
iBlurTexSize=256
fBlurRadius=0.0300
iNumBlurpasses=1
iBlendType=2
bUseBlurShader=0
[GethitShader]
fBlurAmmount=0.5000
fBlockedTexOffset=0.0010
fHitTexOffset=0.0050
[MESSAGES]
bBlockMessageBoxes=0
bSkipProgramFlows=1
bAllowYesToAll=1
bDisableWarning=1
iFileLogging=0
bSkipInitializationFlows=1
[DistantLOD]
bUseLODLandData=0
fFadeDistance=12288.0000
iDistantLODGroupWidth=8
[GeneralWarnings]
SGeneralMasterMismatchWarning=Les versions correctes des fichiers maîtres n'ont pas pu être localisées par les modules externes dont ils dépendent. Des erreurs risquent de se produire lors du chargement ou en cours de partie. Veuillez consulter le fichier "Warnings.txt" pour en savoir
SMasterMismatchWarning=Un des fichiers dont dépend "%s" a été modifié depuis la dernière sauvegarde. Il peut en résulter des erreurs. Une nouvelle sauvegarde effacera ce message mais ne réparera pas forcément les erreurs.
[Archive]
SMasterMiscArchiveFileName=Oblivion - Misc.bsa
SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=1
bUseArchives=1
sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa, FraNewItems.bsa
[CameraPath]
iTake=0
SDirectoryName=TestCameraPath
iFPS=60
SNif=Test\CameraPath.nif
[Absorb]
fAbsorbGlowColorB=1.0000
fAbsorbGlowColorG=0.6000
fAbsorbGlowColorR=0.0000
fAbsorbCoreColorB=1.0000
fAbsorbCoreColorG=1.0000
fAbsorbCoreColorR=1.0000
iAbsorbNumBolts=1
fAbsorbBoltGrowWidth=0.0000
fAbsorbBoltSmallWidth=7.0000
fAbsorbTortuosityVariance=2.0000
fAbsorbSegmentVariance=7.0000
fAbsorbBoltsRadius=5.0000
[OPENMP]
iThreads=3
iOpenMPLevel=10
[TestAllCells]
bFileShowTextures=1
bFileShowIcons=1
bFileSkipIconChecks=0
bFileTestLoad=0
bFileNeededMessage=1
bFileGoneMessage=1
bFileSkipModelChecks=0
bFileCheckModelCollision=0
[CopyProtectionStrings]
SCopyProtectionMessage2=Insérez le disque d'Oblivion.
SCopyProtectionTitle2=Disque d'Oblivion non trouvé
SCopyProtectionMessage=Impossible de trouver un lecteur CD-ROM/DVD sur cet ordinateur.
SCopyProtectionTitle=Lecteur de CD-ROM non trouvé
SStartingCell=
SStartingCellY=
SStartingCellX=
SStartingWorld=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=
bEnableProfile=0
bDrawSpellContact=0
bRunMiddleLowLevelProcess=1
iHoursToSleep=3
bActorLookWithHavok=0
SMainMenuMusicTrack=special\tes4title.mp3
bUseEyeEnvMapping=1
bFixFaceNormals=0
bUseFaceGenHeads=1
bFaceMipMaps=1
bFaceGenTexturing=1
bDefaultCOCPlacement=0
uGridDistantTreeRange=15
uGridDistantCount=25
uGridsToLoad=5
fGlobalTimeMultiplier=1.0000
bNewAnimation=1
fAnimationDefaultBlend=0.1000
fAnimationMult=1.0000
bFixAIPackagesOnLoad=0
bForceReloadOnEssentialCharacterDeath=1
bKeepPluginWhenMerging=0
bCreate Maps Enable=0
SLocalSavePath=Saves\
SLocalMasterPath=Data\
bDisableDuplicateReferenceCheck=1
bTintMipMaps=0
uInterior Cell Buffer=3
uExterior Cell Buffer=36
iIntroSequencePriority=3
bPreloadIntroSequence=1
fStaticScreenWaitTime=3.0000
SCreditsMenuMovie=CreditsMenu.bik
smainmenumovie=Map loop DarN.bik
smainmenumovieintro=Oblivion iv logo DarN.bik
SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
iFPSClamp=0
bRunVTuneTest=0
STestFile1=
bActivateAllQuestScripts=0
fQuestScriptDelayTime=5.0000
SMainMenuMusic=Special\TES4Title.mp3
bUseThreadedBlood=0
bUseThreadedMorpher=0
bExternalLODDataFiles=1
bBorderRegionsEnabled=0
bDisableHeadTracking=0
bTrackAllDeaths=0
SCharGenQuest=0002466E
uiFaceGenMaxEGTDataSize=67108864
uiFaceGenMaxEGMDataSize=67108864
SBetaCommentFileName=
bCheckCellOffsetsOnInit=0
bCreateShaderPackage=0
uGridDistantTreeRangeCity=4
uGridDistantCountCity=4
bWarnOnMissingFileEntry=0
iSaveGameBackupCount=1
bDisplayMissingContentDialogue=1
SSaveGameSafeCellID=2AEEA
bAllowScriptedAutosave=1
bPreemptivelyUnloadCells=0
bCheckIDsOnInit=0
iNumBitsForFullySeen=248
iPreloadSizeLimit=26214400
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=0
bEnableBoundingVolumeOcclusion=0
bDisplayBoundingVolumes=0
bUseThreadedTempEffects=0
bUseThreadedParticleSystem=0
bUseMyGamesDirectory=1
[Display]
uVideoDeviceIdentifierPart1=3619102270
uVideoDeviceIdentifierPart2=298799429
uVideoDeviceIdentifierPart3=351299762
uVideoDeviceIdentifierPart4=902152735
fDecalLifetime=10.0000
bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Lighting=0
bAllow20HairShader=1
bAllowScreenShot=1
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=1
bDrawShadows=0
bUseRefractionShader=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=0
iLocation X=0
bFull Screen=1
iSize W=1280
iSize H=960
iAdapter=0
iScreenShotIndex=0
SScreenShotBaseName=ScreenShot
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000
fFarDistance=10000.0000
iDebugTextLeftRightOffset=10
iDebugTextTopBottomOffset=10
bShowMenuTextureUse=1
iDebugText=2
blocalmapshader=0
bDoImageSpaceEffects=1
fShadowLOD2=400.0000
fShadowLOD1=200.0000
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=800.0000
fSpecularLOD1=500.0000
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=1
fSpecualrStartMax=1000.0000
fSpecularStartMin=0.0000
iActorShadowIntMax=10
iActorShadowIntMin=0
iActorShadowExtMax=10
iActorShadowExtMin=0
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
bLandscapeBlend=1
bFullBrightLighting=0
iMaxLandscapeTextures=0
bDynamicWindowReflections=1
fShadowFadeTime=1.0000
fGamma=1.0000
bDecalsOnSkinnedGeometry=1
iShadowFilter=2
bAllowPartialPrecision=1
iShadowMapResolution=1024
bShadowsOnGrass=1
bActorSelfShadowing=1
iActorShadowCountInt=5
iActorShadowCountExt=5
bAllow30Shaders=0
iTexMipMapMinimum=0
iTexMipMapSkip=0
bDoStaticAndArchShadows=0
bDoActorShadows=0
bIgnoreResolutionCheck=0
fNoLODFarDistancePct=1.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=1700.0000
[Controls]
fVersion=1.8000
Forward=0011FFFF
Back=001FFFFF
Slide Left=001EFFFF
Slide Right=0020FFFF
Use=00FF00FF
Activate=0013FFFF
Block=003801FF
Cast=002EFFFF
Ready Item=0021FFFF
Crouch/Sneak=001DFFFF
Run=002AFFFF
Always Run=003AFFFF
Auto Move=002BFFFF
Jump=0012FFFF
Toggle POV=002802FF
Menu Mode=000FFFFF
Rest=0014FFFF
Quick Menu=003BFFFF
Quick1=0064FFFF
Quick2=0065FFFF
Quick3=0066FFFF
Quick4=0067FFFF
Quick5=0068FFFF
Quick6=0069FFFF
Quick7=006AFFFF
Quick8=006BFFFF
QuickSave=003FFFFF
QuickLoad=0043FFFF
Grab=002CFFFF
bInvertYValues=0
fXenonLookXYMult=0.0005
fMouseSensitivity=0.0020
fJoystickLookXYMult=0.0200
iJoystickLookLeftRight=3
iJoystickLookUpDown=6
iJoystickMoveLeftRight=1
iJoystickMoveFrontBack=2
fXenonMenuMouseXYMult=0.0003
bBackground Mouse=0
bBackground Keyboard=1
bUse Joystick=1
fXenonLookMult=0.0030
fXenonMenuStickSpeedMaxMod=5.0000
iXenonMenuStickSpeedThreshold=20000
iXenonMenuStickThreshold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=2
fJoystickLookLRMult=0.0200
fJoystickLookUDMult=0.0200
fJoystickMoveLRMult=1.0000
fJoystickMoveFBMult=1.0000
fXenonMenuStickMapCursorMinSpeed=1.0000
fXenonMenuStickMapCursorMaxSpeed=15.0000
fXenonMenuStickMapCursorGamma=0.1700
fXenonMenuStickSpeedPlayerRotMod=3000.0000
fXenonMenuDpadRepeatSpeed=300.0000
fXenonMenuStickSpeed=300.0000
iXenonMenuStickDeadZone=15000
SlideLeft=001EFFFF
SlideRight=0020FFFF
[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=12
bUseWaterReflectionsMisc=0
bUseWaterReflectionsStatics=0
bUseWaterReflectionsTrees=0
bUseWaterReflectionsActors=0
bUseWaterReflections=1
bUseWaterHiRes=1
bUseWaterDisplacements=1
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3
[Audio]
bDSoundHWAcceleration=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationMax=35.0000
fDialogAttenuationMin=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequencyDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolume=0.8000
fDefaultMusicVolume=0.0000
fDefaultFootVolume=0.8000
fDefaultVoiceVolume=0.8000
fDefaultMasterVolume=1.0000
bMusicEnabled=0
bSoundEnabled=1
fLargeWeaponWeightMin=25.0000
fMediumWeaponWeightMin=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuationIn2D=0.0000
iCollisionSoundTimeDelta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponSwish=1
fLargeWeaponSpeedMax=0.9500
fMediumWeaponSpeedMax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFactor=4.0000
fMaxFootstepDistance=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCount=32
fMainMenuMusicVolume=0.6000
[ShockBolt]
bDebug=0
fGlowColorB=1.0000
fGlowColorG=0.6000
fGlowColorR=0.0000
fCoreColorB=1.0000
fCoreColorG=1.0000
fCoreColorR=1.0000
fCastVOffset=-10.0000
iNumBolts=7
fBoltGrowWidth=1.0000
fBoltSmallWidth=3.0000
fTortuosityVariance=8.0000
fSegmentVariance=35.0000
fBoltsRadius=24.0000
[Pathfinding]
bDrawPathsDefault=0
bPathMovementOnly=0
bDrawSmoothFailures=0
bDebugSmoothing=0
bSmoothPaths=1
bSnapToAngle=0
bDebugAvoidance=0
bDisableAvoidance=0
bBackgroundPathing=0
bUseBackgroundPathing=1
[MAIN]
bEnableBorderRegion=1
fLowPerfCombatantVoiceDistance=1000.0000
iDetectionHighNumPicks=40
fQuestScriptDelayTime=5.0000
iLastHDRSetting=-1
[Combat]
bEnableBowZoom=1
bDebugCombatAvoidance=0
fMinBloodDamage=1.0000
fHitVectorDelay=0.4000
iShowHitVector=0
fLowPerfNPCTargetLOSTimer=1.0000
fHiPerfNPCTargetLOSTimer=0.5000
iMaxHiPerfNPCTargetCount=4
fLowPerfPCTargetLOSTimer=0.5000
fHiPerfPCTargetLOSTimer=0.2500
iMaxHiPerfPCTargetCount=4
iMaxHiPerfCombatCount=4
[HAVOK]
bDisablePlayerCollision=0
fJumpAnimDelay=0.7500
bTreeTops=0
iSimType=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
fMaxTime=0.0167
bHavokDebug=0
fRF=1000.0000
fOD=0.9000
fSE=0.3000
fSD=0.9800
iResetCounter=5
fMoveLimitMass=95.0000
iUpdateType=0
bHavokPick=0
fCameraCasterSize=1.0000
iHavokSkipFrameCountTEST=0
fHorseRunGravity=3.0000
fQuadrupedPitchMult=1.0000
iNumHavokThreads=1
fChaseDeltaMult=0.0500
iEntityBatchRemoveRate=100
iMaxPicks=40
bAddBipedWhenKeyframed=0
[Interface]
fDlgLookMult=0.3000
fDlgLookAdj=0.0000
fDlgLookDegStop=0.2000
fDlgLookDegStart=2.0000
fDlgFocus=2.1000
fKeyRepeatInterval=50.0000
fKeyRepeatTime=500.0000
fActivatePickSphereRadius=16.0000
fMenuModeAnimBlend=0.0000
iSafeZoneX=20
iSafeZoneY=20
iSafeZoneXWide=20
iSafeZoneYWide=20
fMenuPlayerLightDiffuseBlue=0.8000
fMenuPlayerLightDiffuseGreen=0.8000
fMenuPlayerLightDiffuseRed=0.8000
fMenuPlayerLightAmbientBlue=0.2500
fMenuPlayerLightAmbientGreen=0.2500
fMenuPlayerLightAmbientRed=0.2500
bAllowConsole=1
bActivatePickUseGamebryoPick=0
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
iMaxViewCasterPicksFuzzy=5
bUseFuzzyPicking=1
fMenuBGBlurRadius=2.0000
[LoadingBar]
iMoveBarWaitingMilliseconds=10
iMoveBarChaseMilliseconds=100
iMoveBarMaxMilliseconds=2500
fLoadingSlideDelay=15.0000
fPercentageOfBar3=0.1500
fPercentageOfBar2=0.4400
fPercentageOfBar1=0.3500
fPercentageOfBar0=0.0600
bShowSectionTimes=0
[Menu]
fCreditsScrollSpeed=40.0000
iConsoleTextYPos=890
iConsoleTextXPos=30
iConsoleVisibleLines=15
iConsoleHistorySize=50
rDebugTextColor=255,251,233
iConsoleFont=3
iDebugTextFont=3
[GamePlay]
bDisableDynamicCrosshair=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
bCrossHair=1
iDifficultyLevel=50
bGeneralSubtitles=0
bDialogueSubtitles=1
bInstantLevelUp=0
bHealthBarShowing=0
fHealthBarFadeOutSpeed=1.0000
fHealthBarSpeed=80.0000
fHealthBarHeight=4.0000
fHealthBarWidth=40.0000
fHealthBarEmittanceFadeTime=0.5000
fHealthBarEmittanceTime=1.5000
STrackLevelUpPath=
fDifficulty=0.0000
bTrackLevelUps=1
bAllowHavokGrabTheLiving=1
bEssentialTakeNoDamage=1
iDetectionPicks=21
bSaveOnInteriorExteriorSwitch=1
[Fonts]
sfontfile_1=Data\Fonts\DarN_LaBrit_28.fnt
sfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt
sfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt
sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt
[SpeedTree]
iTreeClonesAllowed=1
fCanopyShadowGrassMult=1.0000
iCanopyShadowScale=512
fTreeForceMaxBudAngle=-1.0000
fTreeForceMinBudAngle=-1.0000
fTreeForceLeafDimming=-1.0000
fTreeForceBranchDimming=-1.0000
fTreeForceCS=-1.0000
fTreeForceLLA=-1.0000
fTreeLODExponent=1.0000
bEnableTrees=1
bForceFullLOD=0
fLODTreeMipMapLODBias=-0.7500
fLocalTreeMipMapLODBias=-0.2500
[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDebugSaveBuffer=0
[BackgroundLoad]
bBackgroundLoadLipFiles=0
bLoadBackgroundFaceGen=0
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
iAnimationClonePerLoop=5
bSelectivePurgeUnusedOnFastTravel=0
bUseMultiThreadedTrees=1
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessMilliseconds=5
bUseBackgroundFileLoader=0
[LOD]
fLodDistance=500.0000
bUseFaceGenLOD=0
iLODTextureTiling=2
iLODTextureSizePow2=8
fLODNormalTextureBlend=0.5000
bDisplayLODLand=1
bDisplayLODBuildings=1
bDisplayLODTrees=1
bLODPopTrees=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultObjects=15.0000
fLODMultLandscape=1.0000
fLODMultTrees=2.0000
fLODMultActors=5.0000
fLODMultItems=5.0000
fLODMultObjects=5.0000
iFadeNodeMinNearDistance=400
fLODFadeOutPercent=0.9000
fLODBoundRadiusMult=3.0000
fTalkingDistance=2000.0000
fTreeLODMax=2.0000
fTreeLODMin=0.0200
fTreeLODDefault=1.2000
fObjectLODMax=15.0000
fObjectLODMin=1.0000
fObjectLODDefault=5.0000
fItemLODMax=15.0000
fItemLODMin=1.0000
fItemLODDefault=2.0000
fActorLODMax=15.0000
fActorLODMin=2.0000
fActorLODDefault=5.0000
bLODUseCombinedLandNormalMaps=1
bForceHideLODLand=0
fLODQuadMinLoadDistance=65536.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODLandVerticalBias=0.0000
[Weather]
fSunGlareSize=350.0000
fSunBaseSize=250.0000
bPrecipitation=1
fAlphaReduce=1.0000
SBumpFadeColor=255,255,255,255
SLerpCloseColor=255,255,255,255
SEnvReduceColor=255,255,255,255
[Voice]
SFileTypeLTF=ltf
SFileTypeLip=lip
SFileTypeSource=wav
SFileTypeGame=mp3
[Grass]
iMinGrassSize=80
fGrassEndDistance=8000.0000
fGrassStartFadeDistance=7000.0000
bGrassPointLighting=0
bDrawShaderGrass=1
iGrassDensityEvalSize=2
iMaxGrassTypesPerTexure=2
fWaveOffsetRange=1.7500
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.3000
[Landscape]
bCurrentCellOnly=0
bPreventSafetyCheck=0
fLandTextureTilingMult=2.0000
fLandFriction=2.5000
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
[bLightAttenuation]
fQuadraticRadiusMult=1.0000
fLinearRadiusMult=1.0000
bOutQuadInLin=0
fConstantValue=0.0000
fQuadraticValue=16.0000
fLinearValue=3.0000
uQuadraticMethod=2
uLinearMethod=1
fFlickerMovement=8.0000
bUseQuadratic=1
bUseLinear=0
bUseConstant=0
[BlurShaderHDRInterior]
fTargetLUM=1.0000
fUpperLUMClamp=1.0000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.5000
fBrightScale=2.2500
fBrightClamp=0.2250
fBlurRadius=7.0000
iNumBlurpasses=1
bDoHighDynamicRange=0
[BlurShaderHDR]
fTargetLUM=1.2000
fUpperLUMClamp=1.0000
fGrassDimmer=1.3000
fTreeDimmer=1.2000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fSunlightDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fBrightScale=1.5000
fBrightClamp=0.3500
fBlurRadius=4.0000
iNumBlurpasses=2
iBlendType=2
bDoHighDynamicRange=1
[BlurShader]
fSunlightDimmer=1.0000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fAlphaAddExterior=0.2000
fAlphaAddInterior=0.5000
iBlurTexSize=256
fBlurRadius=0.0300
iNumBlurpasses=1
iBlendType=2
bUseBlurShader=0
[GethitShader]
fBlurAmmount=0.5000
fBlockedTexOffset=0.0010
fHitTexOffset=0.0050
[MESSAGES]
bBlockMessageBoxes=0
bSkipProgramFlows=1
bAllowYesToAll=1
bDisableWarning=1
iFileLogging=0
bSkipInitializationFlows=1
[DistantLOD]
bUseLODLandData=0
fFadeDistance=12288.0000
iDistantLODGroupWidth=8
[GeneralWarnings]
SGeneralMasterMismatchWarning=Les versions correctes des fichiers maîtres n'ont pas pu être localisées par les modules externes dont ils dépendent. Des erreurs risquent de se produire lors du chargement ou en cours de partie. Veuillez consulter le fichier "Warnings.txt" pour en savoir
SMasterMismatchWarning=Un des fichiers dont dépend "%s" a été modifié depuis la dernière sauvegarde. Il peut en résulter des erreurs. Une nouvelle sauvegarde effacera ce message mais ne réparera pas forcément les erreurs.
[Archive]
SMasterMiscArchiveFileName=Oblivion - Misc.bsa
SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=1
bUseArchives=1
sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa, FraNewItems.bsa
[CameraPath]
iTake=0
SDirectoryName=TestCameraPath
iFPS=60
SNif=Test\CameraPath.nif
[Absorb]
fAbsorbGlowColorB=1.0000
fAbsorbGlowColorG=0.6000
fAbsorbGlowColorR=0.0000
fAbsorbCoreColorB=1.0000
fAbsorbCoreColorG=1.0000
fAbsorbCoreColorR=1.0000
iAbsorbNumBolts=1
fAbsorbBoltGrowWidth=0.0000
fAbsorbBoltSmallWidth=7.0000
fAbsorbTortuosityVariance=2.0000
fAbsorbSegmentVariance=7.0000
fAbsorbBoltsRadius=5.0000
[OPENMP]
iThreads=3
iOpenMPLevel=10
[TestAllCells]
bFileShowTextures=1
bFileShowIcons=1
bFileSkipIconChecks=0
bFileTestLoad=0
bFileNeededMessage=1
bFileGoneMessage=1
bFileSkipModelChecks=0
bFileCheckModelCollision=0
[CopyProtectionStrings]
SCopyProtectionMessage2=Insérez le disque d'Oblivion.
SCopyProtectionTitle2=Disque d'Oblivion non trouvé
SCopyProtectionMessage=Impossible de trouver un lecteur CD-ROM/DVD sur cet ordinateur.
SCopyProtectionTitle=Lecteur de CD-ROM non trouvé
Je précise que le jeu vient de là: http://www.01net.com/telecharger/window ... 11401.html
Est-ce que vous avez une idée de ce qui pourrait causer les fuckin' CTD ?
FCOM convergence ? (avant d'arriver à me servir de wrye bash j'avais que OOO et l'impression que c'était plus stable. Mais je jouais en 1024x748 avec mon ancienne carte graphique à l'époque...)
Mon fichier ini ?
Certains de mes mods ? (j'en profite au passage pour dire que malgré wrye bash et "import cells" j'arrive pas à voir par les fenêtres ce qu'il y a à l'extérieur. Fut un temps ça marchait pourtant, mais maintenant je peux voir que la pluie tomber et les variations de lumière selon l'heure, le décors se charge pas)
L'ordre de chargement des mods ? (J'ai fait au mieux, en m'aidant de BOSS et en modifiant l'ordre quand je constatais que le placement de BOSS rendait les changements de tel ou tel mod inopérants. Genre Supreme Magicka je dois absolument le mettre vers la fin, enhanced hotkeys aussi, mais BOSS les mettait ailleurs.)