voici le rapport de crash :
CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
---------------------------------------------------------------------------
If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
#####################################################################################
Crashlog Tool: CrashLoggerSSE v1-15-0-0 Oct 12 2024 11:33:37
Game Version: 1.6.1170
Script Extender: 1.6.1170
################################################################################
RAM
################################################################################
RAM Total: 31.92 GB
RAM Used: 30.61 GB
RAM Free: 1.31 GB
Analysis RAM (critical):
There is a very high chance that the main reason for the crash was lack of free ram: 1.31 GB
First and foremost, try to close any other application and background processes that might be running that you do not need.
Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
This is most applicable if you're using 4-8 GB ram or less, you game addicted freak!

(said the guy who was playing WoW raids at 3 fps).
==================================
[Display]
iTintTextureResolution=2048
[General]
ClearInvalidRegistrations=1
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
==================================
Last but not least, increasing your pagefile is a good and simple way to avoid this.
Best practice: pagefile-size > RAM
Example: 24 GB > 16 GB RAM
Please read / follow:
1. In the Taskbar Search, type “Advanced System“. ...
2. In System Properties, click Advanced tab.
3. In Performance section click Settings button.
4. Performance Options will open. ...
5. Here, under Virtual memory, select Change.
6. Uncheck Automatically manage paging file size for all drives.
7. Select a Drive that hardly use (as in not often)
8. Set manual size
9. Set value to ~ 150% of your RAM (as shown in example)
10. Confirm with "OK".
If you want to read more about (allthough, not related to sharepoint server):
https://learn.microsoft.com/en-us/share ... the-system
################################################################################
Mod Count:
################################################################################
Light: 99 Regular: 254 Total: 353
################################################################################
Header indicators:
################################################################################
Memory: 0x7FF64613B0B3 count: (2)
File: SkyrimSE.exe count: (328)
Address: 030B0B3 count: (2)
Assembler: mov rdi, [rsi+0xF8] count: (2)
[ 0] 0x7FF64613B0B3 SkyrimSE.exe+030B0B3 -> 20543+0x43 mov rdi, [rsi+0xF8] -//- count: (1)
[ 6] 0x7FF64726DE05 SkyrimSE.exe+143DE05 -> 104651+0x205 test al, al -//- count: (1)
[ 7] 0x7FF64727EAF9 SkyrimSE.exe+144EAF9 -> 104853+0x789 mov r14d, eax -//- count: (1)
[ 8] 0x7FF64727F7B3 SkyrimSE.exe+144F7B3 -> 104857+0x193 call 0x00007FF646AFA240 -//- count: (1)
[ 9] 0x7FF647274314 SkyrimSE.exe+1444314 -> 104767+0x104 lea r8, [rbp+0x67] -//- count: (1)
[10] 0x7FF6467F09E7 SkyrimSE.exe+09C09E7 -> 53926+0xEE7 test r15b, r15b -//- count: (1)
[11] 0x7FF646502CF3 SkyrimSE.exe+06D2CF3 -> 39074+0x23 xor ebx, ebx -//- count: (1)
[12] 0x7FF646B27888 SkyrimSE.exe+0CF7888 -> 69378+0xD8 mov ecx, [rbx+0x0C] -//- count: (1)
[13] 0x7FF646B27E51 SkyrimSE.exe+0CF7E51 -> 69380+0x361 mov r15d, eax -//- count: (1)
[14] 0x7FF646B261DA SkyrimSE.exe+0CF61DA -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] -//- count: (1)
[15] 0x7FF646B00DBD SkyrimSE.exe+0CD0DBD -> 68445+0x3D mov rcx, [0x00007FF648FFC318] -//- count: (1)
[RSP+E8 ] 0x7FF648FB8700 (void* -> SkyrimSE.exe+3188700 add [rax], al) -//- count: (1)
[RSP+398 ] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+478 ] 0x7FF64726DE05 (void* -> SkyrimSE.exe+143DE05 test al, al) -//- count: (1)
[RSP+518 ] 0x7FF6472625E4 (void* -> SkyrimSE.exe+14325E4 dec esi) -//- count: (1)
[RSP+528 ] 0x7FF648FB8670 (void* -> SkyrimSE.exe+3188670 add [rax], al) -//- count: (1)
[RSP+538 ] 0x7FF6461ACF3F (void* -> SkyrimSE.exe+037CF3F nop) -//- count: (1)
[RSP+558 ] 0x7FF647255C3C (void* -> SkyrimSE.exe+1425C3C test eax, eax) -//- count: (1)
[RSP+578 ] 0x7FF647255ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF647255AC6) -//- count: (1)
[RSP+5A8 ] 0x7FF64727F16F (void* -> SkyrimSE.exe+144F16F nop) -//- count: (1)
[RSP+5D8 ] 0x7FF646F91D5A (void* -> SkyrimSE.exe+1161D5A jmp 0x00007FF646F91D65) -//- count: (1)
[RSP+638 ] 0x7FF646B1D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) -//- count: (1)
[RSP+6A8 ] 0x7FF6461ACF3F (void* -> SkyrimSE.exe+037CF3F nop) -//- count: (1)
[RSP+6E8 ] 0x7FF647255ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF647255AC6) -//- count: (1)
[RSP+710 ] 0x7FF648FDFE20 (void* -> SkyrimSE.exe+31AFE20 add [rax], al) -//- count: (1)
[RSP+718 ] 0x7FF647255B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) -//- count: (1)
[RSP+778 ] 0x7FF647267EFF (void* -> SkyrimSE.exe+1437EFF cmp [rbx], eax) -//- count: (1)
[RSP+7E8 ] 0x7FF6461ACF3F (void* -> SkyrimSE.exe+037CF3F nop) -//- count: (1)
[RSP+808 ] 0x7FF64728F003 (void* -> SkyrimSE.exe+145F003 cmp [rbx], eax) -//- count: (1)
[RSP+838 ] 0x7FF647598440 (void* -> SkyrimSE.exe+1768440 ) -//- count: (1)
[RSP+858 ] 0x7FF64727F16F (void* -> SkyrimSE.exe+144F16F nop) -//- count: (1)
[RSP+908 ] 0x7FF647280497 (void* -> SkyrimSE.exe+1450497 test al, al) -//- count: (1)
[RSP+948 ] 0x7FF64728DE61 (void* -> SkyrimSE.exe+145DE61 test sil, sil) -//- count: (1)
[RSP+9A8 ] 0x7FF64728EF0D (void* -> SkyrimSE.exe+145EF0D movzx ecx, al) -//- count: (1)
[RSP+9B8 ] 0x7FF646B1D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) -//- count: (1)
[RSP+9D8 ] 0x7FF64727DAAA (void* -> SkyrimSE.exe+144DAAA cmp [rbx], eax) -//- count: (1)
[RSP+A38 ] 0x7FF647256545 (void* -> SkyrimSE.exe+1426545 test rax, rax) -//- count: (1)
[RSP+A68 ] 0x7FF64727EDD5 (void* -> SkyrimSE.exe+144EDD5 nop) -//- count: (1)
[RSP+B18 ] 0x7FF64726803B (void* -> SkyrimSE.exe+143803B jmp 0x00007FF64726803F) -//- count: (1)
[RSP+B30 ] 0x7FF648FDFE20 (void* -> SkyrimSE.exe+31AFE20 add [rax], al) -//- count: (1)
[RSP+B38 ] 0x7FF647255B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) -//- count: (1)
[RSP+B88 ] 0x7FF6472609E2 (void* -> SkyrimSE.exe+14309E2 inc r14d) -//- count: (1)
[RSP+B98 ] 0x7FF6472655D7 (void* -> SkyrimSE.exe+14355D7 mov edx, eax) -//- count: (1)
[RSP+BD8 ] 0x7FF647255C3C (void* -> SkyrimSE.exe+1425C3C test eax, eax) -//- count: (1)
[RSP+C08 ] 0x7FF646B1C87C (void* -> SkyrimSE.exe+0CEC87C mov rax, rbx) -//- count: (1)
[RSP+C28 ] 0x7FF647260C29 (void* -> SkyrimSE.exe+1430C29 mov rbx, [rsp+0x98]) -//- count: (1)
[RSP+CA8 ] 0x7FF647262779 (void* -> SkyrimSE.exe+1432779 mov rbp, [rsp+0x78]) -//- count: (1)
[RSP+D18 ] 0x7FF64727EAF9 (void* -> SkyrimSE.exe+144EAF9 mov r14d, eax) -//- count: (1)
[RSP+E78 ] 0x7FF646ADAC04 (void* -> SkyrimSE.exe+0CAAC04 mov r8, rax) -//- count: (1)
[RSP+F68 ] 0x7FF646AADDB0 (void* -> SkyrimSE.exe+0C7DDB0 cmp eax, 0x01) -//- count: (1)
[RSP+FB8 ] 0x7FF646AB1268 (void* -> SkyrimSE.exe+0C81268 mov r13, [rbp+0x4F8]) -//- count: (1)
[RSP+1068] 0x7FF646AAC337 (void* -> SkyrimSE.exe+0C7C337 movsxd rcx, dword ptr [rdi]) -//- count: (1)
[RSP+1098] 0x7FF64697FE00 (void* -> SkyrimSE.exe+0B4FE00 int3) -//- count: (1)
[RSP+1188] 0x7FF646AAD6FF (void* -> SkyrimSE.exe+0C7D6FF cmp dword ptr [rsp+0x54], 0x00) -//- count: (1)
[RSP+11B8] 0x7FF64697FEBE (void* -> SkyrimSE.exe+0B4FEBE mov r8, rax) -//- count: (1)
[RSP+11E8] 0x7FF646990C91 (void* -> SkyrimSE.exe+0B60C91 movzx eax, r15w) -//- count: (1)
[RSP+1278] 0x7FF6469574D1 (void* -> SkyrimSE.exe+0B274D1 movaps xmm1, [r15]) -//- count: (1)
[RSP+1358] 0x7FF646AB08F1 (void* -> SkyrimSE.exe+0C808F1 mov rdi, [rbp+0x168]) -//- count: (1)
[RSP+1588] 0x7FF646A44E1D (void* -> SkyrimSE.exe+0C14E1D mov r15, [rsp+0x170]) -//- count: (1)
[RSP+15E8] 0x7FF646D50161 (void* -> SkyrimSE.exe+0F20161 movaps xmm0, [rsi+0x100]) -//- count: (1)
[RSP+16D8] 0x7FF646AB01D7 (void* -> SkyrimSE.exe+0C801D7 movzx eax, byte ptr [rdi+0x02]) -//- count: (1)
[RSP+1738] 0x7FF646AB6497 (void* -> SkyrimSE.exe+0C86497 mov r13, [rsp+0x10F8]) -//- count: (1)
[RSP+1848] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+18C0] 0x7FF64779A5A0 (void* -> SkyrimSE.exe+196A5A0 push rax) -//- count: (1)
[RSP+1968] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+1A38] 0x7FF646E3F0D7 (void* -> SkyrimSE.exe+100F0D7 mov [rbx], rax) -//- count: (1)
[RSP+1A58] 0x7FF646E98ED0 (void* -> SkyrimSE.exe+1068ED0 mov [rsp+0x10], rbx) -//- count: (1)
[RSP+1A68] 0x7FF646F1A35E (void* -> SkyrimSE.exe+10EA35E sub qword ptr [rsi+0x20], 0x01) -//- count: (1)
[RSP+1A98] 0x7FF646E5E895 (void* -> SkyrimSE.exe+102E895 mov rbx, [rsp+0x30]) -//- count: (1)
[RSP+1AC0] 0x7FF64779A5A0 (void* -> SkyrimSE.exe+196A5A0 push rax) -//- count: (1)
[RSP+1B48] 0x7FF646F1A35E (void* -> SkyrimSE.exe+10EA35E sub qword ptr [rsi+0x20], 0x01) -//- count: (1)
[RSP+1B78] 0x7FF646E5E8AE (void* -> SkyrimSE.exe+102E8AE cmp rsi, [rdi+0x30]) -//- count: (1)
[RSP+1BD8] 0x7FF646F4E620 (void* -> SkyrimSE.exe+111E620 add rsp, 0xC70) -//- count: (1)
[RSP+1F18] 0x7FF646C6056F (void* -> SkyrimSE.exe+0E3056F nop) -//- count: (1)
[RSP+1F48] 0x7FF647598440 (void* -> SkyrimSE.exe+1768440 ) -//- count: (1)
[RSP+1F68] 0x7FF646B67F88 (void* -> SkyrimSE.exe+0D37F88 nop) -//- count: (1)
[RSP+1FA8] 0x7FF646B6FFE3 (void* -> SkyrimSE.exe+0D3FFE3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
[RSP+1FD8] 0x7FF646C5860D (void* -> SkyrimSE.exe+0E2860D jmp 0x00007FF646C5865E) -//- count: (1)
[RSP+2118] 0x7FF646AAE513 (void* -> SkyrimSE.exe+0C7E513 cmp eax, 0x07) -//- count: (1)
[RSP+2148] 0x7FF646F4E620 (void* -> SkyrimSE.exe+111E620 add rsp, 0xC70) -//- count: (1)
[RSP+2288] 0x7FF646AAC337 (void* -> SkyrimSE.exe+0C7C337 movsxd rcx, dword ptr [rdi]) -//- count: (1)
[RSP+23A8] 0x7FF646AAD6FF (void* -> SkyrimSE.exe+0C7D6FF cmp dword ptr [rsp+0x54], 0x00) -//- count: (1)
[RSP+23D8] 0x7FF6472AA19C (void* -> SkyrimSE.exe+147A19C mov eax, [rbx+0xF4]) -//- count: (1)
[RSP+2408] 0x7FF646B4E32B (void* -> SkyrimSE.exe+0D1E32B add rbx, 0x08) -//- count: (1)
[RSP+2438] 0x7FF6472AA136 (void* -> SkyrimSE.exe+147A136 mov rbx, [rsp+0x60]) -//- count: (1)
[RSP+2498] 0x7FF646B6FFE3 (void* -> SkyrimSE.exe+0D3FFE3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
[RSP+24C8] 0x7FF646C5860D (void* -> SkyrimSE.exe+0E2860D jmp 0x00007FF646C5865E) -//- count: (1)
[RSP+2568] 0x7FF646AA3EC3 (void* -> SkyrimSE.exe+0C73EC3 mov r8, rax) -//- count: (1)
[RSP+2578] 0x7FF646AB08F1 (void* -> SkyrimSE.exe+0C808F1 mov rdi, [rbp+0x168]) -//- count: (1)
[RSP+25F8] 0x7FF6469A5C59 (void* -> SkyrimSE.exe+0B75C59 mov eax, [rbp-0x50]) -//- count: (1)
[RSP+2678] 0x7FF6469A59F8 (void* -> SkyrimSE.exe+0B759F8 add rsp, 0x68) -//- count: (1)
[RSP+26E8] 0x7FF6469545E2 (void* -> SkyrimSE.exe+0B245E2 mov rax, [rsp+0x50]) -//- count: (1)
[RSP+2708] 0x7FF64695D1D1 (void* -> SkyrimSE.exe+0B2D1D1 xor ebx, ebx) -//- count: (1)
[RSP+27E8] 0x7FF646A4AC57 (void* -> SkyrimSE.exe+0C1AC57 mov ebx, eax) -//- count: (1)
[RSP+2808] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+2848] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+2858] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+2898] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+28F8] 0x7FF646B4E32B (void* -> SkyrimSE.exe+0D1E32B add rbx, 0x08) -//- count: (1)
[RSP+2928] 0x7FF646B6FFE3 (void* -> SkyrimSE.exe+0D3FFE3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
[RSP+2958] 0x7FF646C5860D (void* -> SkyrimSE.exe+0E2860D jmp 0x00007FF646C5865E) -//- count: (1)
[RSP+2998] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+29B8] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+29D8] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+29E8] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+2A28] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+2AA8] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+2AB8] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+2AD8] 0x7FF6468BCA29 (void* -> SkyrimSE.exe+0A8CA29 mov rbx, [rsp+0x40]) -//- count: (1)
[RSP+2AE8] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+2AF8] 0x7FF645FC49CE (void* -> SkyrimSE.exe+01949CE mov ebp, eax) -//- count: (1)
[RSP+2B18] 0x7FF6469827DF (void* -> SkyrimSE.exe+0B527DF add rsp, 0x3280) -//- count: (1)
[RSP+2BA8] 0x7FF6468BCA29 (void* -> SkyrimSE.exe+0A8CA29 mov rbx, [rsp+0x40]) -//- count: (1)
[RSP+2C48] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+2C68] 0x7FF6468BCA29 (void* -> SkyrimSE.exe+0A8CA29 mov rbx, [rsp+0x40]) -//- count: (1)
[RSP+2C78] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+2C88] 0x7FF645FC49CE (void* -> SkyrimSE.exe+01949CE mov ebp, eax) -//- count: (1)
[RSP+2CA8] 0x7FF6469827DF (void* -> SkyrimSE.exe+0B527DF add rsp, 0x3280) -//- count: (1)
[RSP+2D08] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+2D18] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+2D38] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+2D48] 0x7FF6468BCA29 (void* -> SkyrimSE.exe+0A8CA29 mov rbx, [rsp+0x40]) -//- count: (1)
[RSP+2D58] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+2D88] 0x7FF646B4E32B (void* -> SkyrimSE.exe+0D1E32B add rbx, 0x08) -//- count: (1)
[RSP+2DB8] 0x7FF646B6FFE3 (void* -> SkyrimSE.exe+0D3FFE3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
[RSP+2DD8] 0x7FF645FC49CE (void* -> SkyrimSE.exe+01949CE mov ebp, eax) -//- count: (1)
[RSP+2DE8] 0x7FF646B1D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) -//- count: (1)
[RSP+2E08] 0x7FF646B1E2D9 (void* -> SkyrimSE.exe+0CEE2D9 cmp [rbx], eax) -//- count: (1)
[RSP+2E58] 0x7FF64726287A (void* -> SkyrimSE.exe+143287A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
[RSP+2E88] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+2E98] 0x7FF647299948 (void* -> SkyrimSE.exe+1469948 mov rcx, rax) -//- count: (1)
[RSP+2EC8] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+2EF8] 0x7FF646B1D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) -//- count: (1)
[RSP+2F48] 0x7FF646A59135 (void* -> SkyrimSE.exe+0C29135 movzx edi, al) -//- count: (1)
[RSP+2F78] 0x7FF6467D3959 (void* -> SkyrimSE.exe+09A3959 jmp 0x00007FF6467D38C1) -//- count: (1)
[RSP+2F80] 0x7FF648000001 (void* -> SkyrimSE.exe+21D0001 rcl dword ptr [rax], cl) -//- count: (1)
[RSP+2F98] 0x7FF648FE3BC0 (void* -> SkyrimSE.exe+31B3BC0 cwde) -//- count: (1)
[RSP+2FA8] 0x7FF645FC49CE (void* -> SkyrimSE.exe+01949CE mov ebp, eax) -//- count: (1)
[RSP+2FD8] 0x7FF6467D26E0 (void* -> SkyrimSE.exe+09A26E0 cmp [rbx], eax) -//- count: (1)
[RSP+3068] 0x7FF649087E30 (void* -> SkyrimSE.exe+3257E30 add [rax], al) -//- count: (1)
[RSP+3078] 0x7FF645FC4A2A (void* -> SkyrimSE.exe+0194A2A xor eax, eax) -//- count: (1)
[RSP+3088] 0x7FF646B1D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) -//- count: (1)
[RSP+3098] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+30A8] 0x7FF646B1E2D9 (void* -> SkyrimSE.exe+0CEE2D9 cmp [rbx], eax) -//- count: (1)
[RSP+30F8] 0x7FF646B1C752 (void* -> SkyrimSE.exe+0CEC752 nop) -//- count: (1)
[RSP+3108] 0x7FF646B1C65E (void* -> SkyrimSE.exe+0CEC65E mov rax, [rsp+0x30]) -//- count: (1)
[RSP+3138] 0x7FF6469F52EA (void* -> SkyrimSE.exe+0BC52EA mov al, 0x01) -//- count: (1)
[RSP+3158] 0x7FF646C6056F (void* -> SkyrimSE.exe+0E3056F nop) -//- count: (1)
[RSP+3168] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+31E8] 0x7FF647255B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) -//- count: (1)
[RSP+3208] 0x7FF6472548A1 (void* -> SkyrimSE.exe+14248A1 mov rax, [r14]) -//- count: (1)
[RSP+3238] 0x7FF647298B73 (void* -> SkyrimSE.exe+1468B73 jmp 0x00007FF647298B7D) -//- count: (1)
[RSP+3288] 0x7FF647298B7D (void* -> SkyrimSE.exe+1468B7D test rbx, rbx) -//- count: (1)
[RSP+3338] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3388] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3488] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+34D8] 0x7FF648FE3E40 (void* -> SkyrimSE.exe+31B3E40 fdiv st0, st2) -//- count: (1)
[RSP+3518] 0x7FF647255C3C (void* -> SkyrimSE.exe+1425C3C test eax, eax) -//- count: (1)
[RSP+35D8] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3628] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3678] 0x7FF647255ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF647255AC6) -//- count: (1)
[RSP+36A8] 0x7FF647255B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) -//- count: (1)
[RSP+36F8] 0x7FF647298B73 (void* -> SkyrimSE.exe+1468B73 jmp 0x00007FF647298B7D) -//- count: (1)
[RSP+3728] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3778] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3878] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+38C8] 0x7FF648FE2900 (void* -> SkyrimSE.exe+31B2900 shl cl, 0x01) -//- count: (1)
[RSP+3928] 0x7FF646944C76 (void* -> SkyrimSE.exe+0B14C76 test eax, eax) -//- count: (1)
[RSP+39C8] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3A18] 0x7FF648FE3850 (void* -> SkyrimSE.exe+31B3850 add bl, ch) -//- count: (1)
[RSP+3B18] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3B68] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3BC8] 0x7FF6469FEB6C (void* -> SkyrimSE.exe+0BCEB6C mov rbx, [rsp+0x40]) -//- count: (1)
[RSP+3C08] 0x7FF645FC49CE (void* -> SkyrimSE.exe+01949CE mov ebp, eax) -//- count: (1)
[RSP+3C18] 0x7FF646B1D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) -//- count: (1)
[RSP+3C38] 0x7FF646B1E2D9 (void* -> SkyrimSE.exe+0CEE2D9 cmp [rbx], eax) -//- count: (1)
[RSP+3C88] 0x7FF646B1C752 (void* -> SkyrimSE.exe+0CEC752 nop) -//- count: (1)
[RSP+3C98] 0x7FF646B1C65E (void* -> SkyrimSE.exe+0CEC65E mov rax, [rsp+0x30]) -//- count: (1)
[RSP+3CB8] 0x7FF648FE3D40 (void* -> SkyrimSE.exe+31B3D40 push 0xFFFFFFFFF64778F0) -//- count: (1)
[RSP+3CC8] 0x7FF6469F52EA (void* -> SkyrimSE.exe+0BC52EA mov al, 0x01) -//- count: (1)
[RSP+3CF8] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+3D78] 0x7FF646A59135 (void* -> SkyrimSE.exe+0C29135 movzx edi, al) -//- count: (1)
[RSP+3DB8] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3DC8] 0x7FF648FE3BC0 (void* -> SkyrimSE.exe+31B3BC0 cwde) -//- count: (1)
[RSP+3E08] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3EC8] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+3F18] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3F38] 0x7FF646944C76 (void* -> SkyrimSE.exe+0B14C76 test eax, eax) -//- count: (1)
[RSP+3F58] 0x7FF648FE7010 (void* -> SkyrimSE.exe+31B7010 pop rax) -//- count: (1)
[RSP+3F78] 0x7FF6469F3566 (void* -> SkyrimSE.exe+0BC3566 test rax, rax) -//- count: (1)
[RSP+4018] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+4178] 0x7FF646D4C322 (void* -> SkyrimSE.exe+0F1C322 test esi, esi) -//- count: (1)
[RSP+4180] 0x7FF6490BCF28 (void* -> SkyrimSE.exe+328CF28 ) -//- count: (1)
[RSP+4198] 0x7FF6490BCF28 (void* -> SkyrimSE.exe+328CF28 ) -//- count: (1)
[RSP+41A8] 0x7FF6490BCF28 (void* -> SkyrimSE.exe+328CF28 ) -//- count: (1)
[RSP+41E8] 0x7FF646D4B657 (void* -> SkyrimSE.exe+0F1B657 add rbx, rbx) -//- count: (1)
[RSP+4208] 0x7FF6468B98CC (void* -> SkyrimSE.exe+0A898CC mov r8d, ebx) -//- count: (1)
[RSP+4238] 0x7FF6468B9895 (void* -> SkyrimSE.exe+0A89895 mov rdx, rbx) -//- count: (1)
[RSP+4258] 0x7FF6469006C9 (void* -> SkyrimSE.exe+0AD06C9 movaps xmm6, [rsp+0x50]) -//- count: (1)
[RSP+4268] 0x7FF6468B9384 (void* -> SkyrimSE.exe+0A89384 mov [rdi], rbx) -//- count: (1)
[RSP+4298] 0x7FF646A108D4 (void* -> SkyrimSE.exe+0BE08D4 mov rax, [rbx+0x38]) -//- count: (1)
[RSP+42B8] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+42C8] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+42E8] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+42F8] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+4308] 0x7FF6468FDDD7 (void* -> SkyrimSE.exe+0ACDDD7 mov r15, [rsp+0x110]) -//- count: (1)
[RSP+4318] 0x7FF6468F24D5 (void* -> SkyrimSE.exe+0AC24D5 lea r11, [rsp+0xA0]) -//- count: (1)
[RSP+4398] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+43A8] 0x7FF6468B985C (void* -> SkyrimSE.exe+0A8985C mov r8d, ebx) -//- count: (1)
[RSP+43C8] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+43D8] 0x7FF6468BC315 (void* -> SkyrimSE.exe+0A8C315 xor eax, eax) -//- count: (1)
[RSP+43F8] 0x7FF6468F24D5 (void* -> SkyrimSE.exe+0AC24D5 lea r11, [rsp+0xA0]) -//- count: (1)
[RSP+4478] 0x7FF64690025E (void* -> SkyrimSE.exe+0AD025E movss xmm3, dword ptr [rbx+0x68]) -//- count: (1)
[RSP+44A8] 0x7FF6468FED8A (void* -> SkyrimSE.exe+0ACED8A movaps xmm1, xmm0) -//- count: (1)
[RSP+44F8] 0x7FF6468E3DF1 (void* -> SkyrimSE.exe+0AB3DF1 movaps xmm7, [rsp+0x30]) -//- count: (1)
[RSP+4578] 0x7FF6469180E2 (void* -> SkyrimSE.exe+0AE80E2 mov rbp, [rsp+0xC8]) -//- count: (1)
[RSP+4658] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+46A8] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+4708] 0x7FF6469C7A88 (void* -> SkyrimSE.exe+0B97A88 mov byte ptr [rbx+0x4E], 0x00) -//- count: (1)
[RSP+4738] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4818] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+48C8] 0x7FF646919494 (void* -> SkyrimSE.exe+0AE9494 mov byte ptr [rbx+0x89], 0x01) -//- count: (1)
[RSP+48F8] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4948] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+49D8] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4A88] 0x7FF646919C11 (void* -> SkyrimSE.exe+0AE9C11 cmp rbx, rax) -//- count: (1)
[RSP+4AB8] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4B98] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4BE8] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+4C48] 0x7FF646919C11 (void* -> SkyrimSE.exe+0AE9C11 cmp rbx, rax) -//- count: (1)
[RSP+4C78] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4D28] 0x7FF646919C11 (void* -> SkyrimSE.exe+0AE9C11 cmp rbx, rax) -//- count: (1)
[RSP+4D58] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4E38] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4E88] 0x7FF646A59F1D (void* -> SkyrimSE.exe+0C29F1D mov rcx, rax) -//- count: (1)
[RSP+4EE8] 0x7FF646919C11 (void* -> SkyrimSE.exe+0AE9C11 cmp rbx, rax) -//- count: (1)
[RSP+4F08] 0x7FF64690025E (void* -> SkyrimSE.exe+0AD025E movss xmm3, dword ptr [rbx+0x68]) -//- count: (1)
[RSP+4F18] 0x7FF64690745F (void* -> SkyrimSE.exe+0AD745F lea r8d, [rbx+0x0F]) -//- count: (1)
[RSP+4F38] 0x7FF6468FEC87 (void* -> SkyrimSE.exe+0ACEC87 mov r13, [rsp+0xA0]) -//- count: (1)
[RSP+4FF8] 0x7FF6469180E2 (void* -> SkyrimSE.exe+0AE80E2 mov rbp, [rsp+0xC8]) -//- count: (1)
[RSP+5098] 0x7FF646D50161 (void* -> SkyrimSE.exe+0F20161 movaps xmm0, [rsi+0x100]) -//- count: (1)
[RSP+5138] 0x7FF646957C92 (void* -> SkyrimSE.exe+0B27C92 mov r9, rax) -//- count: (1)
[RSP+51E8] 0x7FF646D50161 (void* -> SkyrimSE.exe+0F20161 movaps xmm0, [rsi+0x100]) -//- count: (1)
[RSP+5338] 0x7FF6469A4EED (void* -> SkyrimSE.exe+0B74EED movaps xmm0, xmm11) -//- count: (1)
[RSP+5438] 0x7FF6467D1A3C (void* -> SkyrimSE.exe+09A1A3C cmp rsi, rax) -//- count: (1)
[RSP+5468] 0x7FF6467D26E0 (void* -> SkyrimSE.exe+09A26E0 cmp [rbx], eax) -//- count: (1)
[RSP+54B8] 0x7FF648FB8770 (void* -> SkyrimSE.exe+3188770 add [rax], al) -//- count: (1)
[RSP+54D8] 0x7FF64695B371 (void* -> SkyrimSE.exe+0B2B371 mov r9, rax) -//- count: (1)
[RSP+54F8] 0x7FF645FDF7EA (void* -> SkyrimSE.exe+01AF7EA mov ebp, eax) -//- count: (1)
[RSP+5528] 0x7FF6472810BE (void* -> SkyrimSE.exe+14510BE cmp [rdi], eax) -//- count: (1)
[RSP+55D8] 0x7FF6469A4725 (void* -> SkyrimSE.exe+0B74725 movzx eax, byte ptr [rbx+0x60]) -//- count: (1)
[RSP+56E8] 0x7FF64695A3AF (void* -> SkyrimSE.exe+0B2A3AF movzx eax, byte ptr [rsp+0x40]) -//- count: (1)
[RSP+5720] 0x7FF64779B7F0 (void* -> SkyrimSE.exe+196B7F0 ) -//- count: (1)
[RSP+5748] 0x7FF64695D484 (void* -> SkyrimSE.exe+0B2D484 mov rbx, [rsp+0x30]) -//- count: (1)
[RSP+5778] 0x7FF646CBEAB8 (void* -> SkyrimSE.exe+0E8EAB8 nop) -//- count: (1)
[RSP+5798] 0x7FF646AF90CF (void* -> SkyrimSE.exe+0CC90CF cmp [rdi], eax) -//- count: (1)
[RSP+57F8] 0x7FF6461ACF3F (void* -> SkyrimSE.exe+037CF3F nop) -//- count: (1)
[RSP+5838] 0x7FF647255ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF647255AC6) -//- count: (1)
[RSP+5860] 0x7FF648FDFE20 (void* -> SkyrimSE.exe+31AFE20 add [rax], al) -//- count: (1)
[RSP+5868] 0x7FF647255B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) -//- count: (1)
[RSP+58C8] 0x7FF647267EFF (void* -> SkyrimSE.exe+1437EFF cmp [rbx], eax) -//- count: (1)
[RSP+5908] 0x7FF647252FB9 (void* -> SkyrimSE.exe+1422FB9 mfence) -//- count: (1)
[RSP+5928] 0x7FF648FB8670 (void* -> SkyrimSE.exe+3188670 add [rax], al) -//- count: (1)
[RSP+5938] 0x7FF6461ACF3F (void* -> SkyrimSE.exe+037CF3F nop) -//- count: (1)
[RSP+5958] 0x7FF647255C3C (void* -> SkyrimSE.exe+1425C3C test eax, eax) -//- count: (1)
[RSP+5978] 0x7FF647255ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF647255AC6) -//- count: (1)
[RSP+59A8] 0x7FF64727F16F (void* -> SkyrimSE.exe+144F16F nop) -//- count: (1)
[RSP+5A98] 0x7FF6468B5C5D (void* -> SkyrimSE.exe+0A85C5D mov rax, [rbx+0x28]) -//- count: (1)
[RSP+5B38] 0x7FF6468B403F (void* -> SkyrimSE.exe+0A8403F movaps [rax+0x10], xmm6) -//- count: (1)
[RSP+5B78] 0x7FF6469E6C42 (void* -> SkyrimSE.exe+0BB6C42 test rax, rax) -//- count: (1)
[RSP+5BA8] 0x7FF64637E17E (void* -> SkyrimSE.exe+054E17E test al, al) -//- count: (1)
[RSP+5BD8] 0x7FF6464D527B (void* -> SkyrimSE.exe+06A527B cmp [rbx], eax) -//- count: (1)
[RSP+5C08] 0x7FF6464A5171 (void* -> SkyrimSE.exe+0675171 test al, al) -//- count: (1)
[RSP+5C38] 0x7FF6464CF22D (void* -> SkyrimSE.exe+069F22D test al, al) -//- count: (1)
[RSP+5CC8] 0x7FF645F4BDC1 (void* -> SkyrimSE.exe+011BDC1 nop) -//- count: (1)
[RSP+5D38] 0x7FF645F4BDC1 (void* -> SkyrimSE.exe+011BDC1 nop) -//- count: (1)
[RSP+5D78] 0x7FF64728BF02 (void* -> SkyrimSE.exe+145BF02 mov rax, [r14+0x10]) -//- count: (1)
[RSP+5DA8] 0x7FF64728DC68 (void* -> SkyrimSE.exe+145DC68 mov edx, 0x01) -//- count: (1)
[RSP+5DC8] 0x7FF6469EDC25 (void* -> SkyrimSE.exe+0BBDC25 cmp [rbx], eax) -//- count: (1)
[RSP+5DD8] 0x7FF6472918AB (void* -> SkyrimSE.exe+14618AB movzx ecx, al) -//- count: (1)
[RSP+5E08] 0x7FF6472819BD (void* -> SkyrimSE.exe+14519BD movzx r12d, al) -//- count: (1)
[RSP+5E28] 0x7FF64727E392 (void* -> SkyrimSE.exe+144E392 sub rsp, rax) -//- count: (1)
[RSP+5E68] 0x7FF64727F7B3 (void* -> SkyrimSE.exe+144F7B3 call 0x00007FF646AFA240) -//- count: (1)
[RSP+5EF8] 0x7FF647274314 (void* -> SkyrimSE.exe+1444314 lea r8, [rbp+0x67]) -//- count: (1)
[RSP+5FE8] 0x7FF6467F09E7 (void* -> SkyrimSE.exe+09C09E7 test r15b, r15b) -//- count: (1)
[RSP+6058] 0x7FF648FB8B54 (void* -> SkyrimSE.exe+3188B54 add [rax], al) -//- count: (1)
[RSP+6068] 0x7FF648FB8B54 (void* -> SkyrimSE.exe+3188B54 add [rax], al) -//- count: (1)
[RSP+60C0] 0x7FF648FB8AC4 (void* -> SkyrimSE.exe+3188AC4 add [rax], al) -//- count: (1)
[RSP+60C8] 0x7FF648FB8B30 (void* -> SkyrimSE.exe+3188B30 add [rax], al) -//- count: (1)
[RSP+61C0] 0x7FF6490880C8 (void* -> SkyrimSE.exe+32580C8 add [rax], al) -//- count: (1)
[RSP+61D8] 0x7FF646AF707A (void* -> SkyrimSE.exe+0CC707A xor eax, eax) -//- count: (1)
[RSP+6208] 0x7FF6469D3FF1 (void* -> SkyrimSE.exe+0BA3FF1 nop) -//- count: (1)
[RSP+6248] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+6278] 0x7FF647598160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) -//- count: (1)
[RSP+6288] 0x7FF6490880C4 (void* -> SkyrimSE.exe+32580C4 add [rax], al) -//- count: (1)
[RSP+6298] 0x7FF6490880C0 (void* -> SkyrimSE.exe+32580C0 add [rax], al) -//- count: (1)
[RSP+62A0] 0x7FF6490880C8 (void* -> SkyrimSE.exe+32580C8 add [rax], al) -//- count: (1)
[RSP+62C8] 0x7FF64637C248 (void* -> SkyrimSE.exe+054C248 mov bl, 0x01) -//- count: (1)
[RSP+62D0] 0x7FF649088000 (void* -> SkyrimSE.exe+3258000 add [rax], al) -//- count: (1)
[RSP+62F8] 0x7FF64637C248 (void* -> SkyrimSE.exe+054C248 mov bl, 0x01) -//- count: (1)
[RSP+6308] 0x7FF646042328 (void* -> SkyrimSE.exe+0212328 mov al, 0x01) -//- count: (1)
[RSP+6338] 0x7FF64612799E (void* -> SkyrimSE.exe+02F799E inc esi) -//- count: (1)
[RSP+6378] 0x7FF64649AF1B (void* -> SkyrimSE.exe+066AF1B test rax, rax) -//- count: (1)
[RSP+6398] 0x7FF6490880C8 (void* -> SkyrimSE.exe+32580C8 add [rax], al) -//- count: (1)
[RSP+63B8] 0x7FF6465A6B23 (void* -> SkyrimSE.exe+0776B23 nop) -//- count: (1)
[RSP+6410] 0x7FF649088BD8 (void* -> SkyrimSE.exe+3258BD8 add [rax], al) -//- count: (1)
[RSP+6418] 0x7FF646B27888 (void* -> SkyrimSE.exe+0CF7888 mov ecx, [rbx+0x0C]) -//- count: (1)
[RSP+6438] 0x7FF6475A6840 (void* -> SkyrimSE.exe+1776840 jo 0x00007FF6475A68B2) -//- count: (1)
[RSP+6440] 0x7FF6490880C4 (void* -> SkyrimSE.exe+32580C4 add [rax], al) -//- count: (1)
[RSP+6460] 0x7FF64909E900 (void* -> SkyrimSE.exe+326E900 jo 0x00007FF64909E905) -//- count: (1)
[RSP+6468] 0x7FF646B27E51 (void* -> SkyrimSE.exe+0CF7E51 mov r15d, eax) -//- count: (1)
[RSP+6528] 0x7FF6490880C4 (void* -> SkyrimSE.exe+32580C4 add [rax], al) -//- count: (1)
[RSP+6538] 0x7FF6490880C0 (void* -> SkyrimSE.exe+32580C0 add [rax], al) -//- count: (1)
[RSP+6540] 0x7FF6490880C8 (void* -> SkyrimSE.exe+32580C8 add [rax], al) -//- count: (1)
[RSP+6558] 0x7FF649088BF8 (void* -> SkyrimSE.exe+3258BF8 add [rcx+rcx*4+0x59], ah) -//- count: (1)
[RSP+6568] 0x7FF646502CF3 (void* -> SkyrimSE.exe+06D2CF3 xor ebx, ebx) -//- count: (1)
[RSP+65A8] 0x7FF646B27888 (void* -> SkyrimSE.exe+0CF7888 mov ecx, [rbx+0x0C]) -//- count: (1)
[RSP+65B0] 0x7FF649088BF8 (void* -> SkyrimSE.exe+3258BF8 add [rcx+rcx*4+0x59], ah) -//- count: (1)
[RSP+65B8] 0x7FF649088BF8 (void* -> SkyrimSE.exe+3258BF8 add [rcx+rcx*4+0x59], ah) -//- count: (1)
[RSP+65C0] 0x7FF648FD9500 (void* -> SkyrimSE.exe+31A9500 add [rax], al) -//- count: (1)
[RSP+65E0] 0x7FF649088BA8 (void* -> SkyrimSE.exe+3258BA8 add [rax], al) -//- count: (1)
[RSP+65F8] 0x7FF646B27E51 (void* -> SkyrimSE.exe+0CF7E51 mov r15d, eax) -//- count: (1)
[RSP+66C8] 0x7FF646B261DA (void* -> SkyrimSE.exe+0CF61DA movzx eax, byte ptr [rbx+0xA74]) -//- count: (1)
[RSP+66D0] 0x7FF649088B01 (void* -> SkyrimSE.exe+3258B01 add [rax], al) -//- count: (1)
[RSP+66F8] 0x7FF646B00DBD (void* -> SkyrimSE.exe+0CD0DBD mov rcx, [0x00007FF648FFC318]) -//- count: (1)
[RSP+6700] 0x7FF648FFC370 (void* -> SkyrimSE.exe+31CC370 add [rax], al) -//- count: (1)
SkyrimSE.exe 0x7FF645E30000 -//- count: (1)
################################################################################
Solutions
################################################################################
SkyrimSE.exe: count: (328)
This file on its own is not the cause, however, we'll do further parsing...
Could not find any known issues related to SkyrimSE.exe.
SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
--------------------------------------------------------------------------------
NiNode: count: (171)
Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
Also make sure that you've chosen the HDT/SMP variant of xpmsse.
If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
--------------------------------------------------------------------------------
[RSP+2DF8] 0x26912327100 (NiNode*) count: (1)
[RSP+2DB0] 0x265C9380BC0 (BSGeometryListCullingProcess*) count: (1)
[RSP+2DC0] 0x265C9380BC0 (BSGeometryListCullingProcess*) count: (1)
[RSP+2DD0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] count: (1)
[RSP+2DD8] 0x7FF645FC49CE (void* -> SkyrimSE.exe+01949CE mov ebp, eax) count: (1)
--------------------------------------------------------------------------------
no_alloc: count: (2)
Could not find the proper memory allocation provided by reference
If this happens often, you might want to run a 'MemCheck' to check your RAM for faulty hardware.
--------------------------------------------------------------------------------
tbbmalloc.dll: count: (13)
Threading Building Blocks Memory Allocator
This is either part of:
- the CreationKit Fixes:
https://www.nexusmods.com/skyrimspecial ... mods/20061
- the Engine Fixes (part 2):
https://www.nexusmods.com/skyrimspecial ... mods/17230
I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE)
This message is shown without a check:
Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use!
Either way, make sure to have the 'latest' version variant for your Skyrim edition.
However, this probably is not the cause, but the causing mod relies on excessive memory handling.
First and foremost, try to close any other application and background processes that might be running that you do not need.
Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
This is most applicable if you're using 4-8 GB ram or less, you game addicted freak!

(said the guy who was playing WoW raids at 3 fps).
==================================
[Display]
iTintTextureResolution=2048
[General]
ClearInvalidRegistrations=1
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
==================================
Last but not least, increasing your pagefile is a good and simple way to avoid this.
Best practice: pagefile-size > RAM
Example: 24 GB > 16 GB RAM
Please read / follow:
1. In the Taskbar Search, type “Advanced System“. ...
2. In System Properties, click Advanced tab.
3. In Performance section click Settings button.
4. Performance Options will open. ...
5. Here, under Virtual memory, select Change.
6. Uncheck Automatically manage paging file size for all drives.
7. Select a Drive that hardly use (as in not often)
8. Set manual size
9. Set value to ~ 150% of your RAM (as shown in example)
10. Confirm with "OK".
If you want to read more about (allthough, not related to sharepoint server):
https://learn.microsoft.com/en-us/share ... the-system
--------------------------------------------------------------------------------
Modified by: count: (384)
These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
If you do have other indicators, try to solve those first!
That said, it is common to have 2-4 mods listed in a row, however,
lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
Chance: LOW (1)
Modified by: Skyrim.esm -> DynDOLOD.esm -//- count: (4)
Chance: HIGH (51)
Modified by: LegacyoftheDragonborn.esm -> SFCO - LotD Patch.esp -> DBM_Vigilant_Patch.esp -> DBM_Unslaad_Display_Patch.esp -> DBM_TOK_Patch.esp -> DBM_CC_SunderWraithguardPatchV4.esp -> DBM_BSHeartlandPatch - Standalone Displays.esp -> DBM_RelicNotifications.esp -> DBM_3DNPC_Patch.esp -> DBM_GM_StrippedNifs.esp -> DBM_Artifacts_RevisedPatch.esp -> DBM_BGCollectables_Patch.esp -> DBM_IW_Patch.esp -> DBM_ImmersiveCollegeofWinterhold_Patch.esp -> DBM_CC_GoldbrandHOWPatch.esp -> DBM_AetheriumWeapons_Patch.esp -> AetheriumSwordsnArmorFixesLOTDPatch.esp -> DBM_GM_Tweaks01.esp -> DBM_TheGrayCowlofNocturnal_Patch.esp -> DBM_CC_GrayCowlReturnsPatchMGTGCoNPatch.esp -> LOTD Stuttering Begone.esp -> LOTD lighting mod.esp -> DBM_VanillaPlayerHomes_Patch.esp -> DBM_SUT_Patch.esp -> DBM_Snazzy Skyrims Unique Treasures Patch.esp -> DBM_CC_SaintsSeducersHOWPatch.esp -> DBM_BlackreachRailroad_Patch.esp -> DBM_Wyrmstooth_Patch.esp -> DBM_ArtifactsofBoethiah_Patch.esp -> DBM_CC_Gold_AoBSynergy.esp -> DBM_CC_ShadowrendHOWPatch.esp -> DBM_CC_Shad_AoBSynergy.esp -> DBM_WheelsofLull_Patch.esp -> DBM_Aethernautics_Patch.esp -> Daedric Shrines by Mandragorasprouts - LOTD Add-on.esp -> DBM_CC_GoblinsHOWPatch.esp -> DBM_MzarkWonders_Patch.esp -> DBM_DwemerSpectres_Patch.esp -> DBM_ktWeaponPackSE_Patch.esp -> DBM_SUDs_Patch.esp -> LOTD_TCC_3DNPC.esp -> DBM_CC_BittercupHOWPatch.esp -> AoSR_AoB_DBMPatch.esp -> DBM_CC_UmbraPatchV2.esp -> DBM_CC_StaffofSheogorathPatchV2.esp -> DBM_StaffofSheogorath_Patch.esp -> LOTD_TCC_WheelsOfLull.esp -> JS_DBM_Wyrmstooth_Patch.esp -> LOTD_TCC_MzarkWonders.esp -> LOTD_TCC_Aethernautics.esp -> LOTD_TCC_BlackreachRailroad.esp -> DBM_CC_RuinsEdgePatchV2.esp -//- count: (1)
Chance: LOW (1)
Modified by: LegacyoftheDragonborn.esm -> DBM_RelicNotifications.esp -//- count: (1)
Chance: HIGH (23)
Modified by: Skyrim.esm -> Update.esm -> HearthFires.esm -> unofficial skyrim special edition patch.esp -> Landscape and Water Fixes.esp -> 3DNPC.esp -> correctif special.esp -> RealisticWaterTwo - Resources.esm -> FlyingCrowsSSE.esp -> DynDOLOD.esm -> AI Overhaul.esp -> RLO - Exteriors.esp -> Real Wildlife Skyrim 0.1.esp -> Populated Skyrim Legendary.esp -> WAVY Waterfalls Effect.esp -> DoAsYouSayRedux.esp -> TOTS - Icy Waterways.esp -> Extra Guards.esp -> WhiterunDefenses.esp -> waterplants.esp -> Sounds of Towns and Cities.esp -> CWRepairs.esp -> Undriel_FallingGildergreenPetals.esp -> RealisticWaterTwo.esp -//- count: (60)
Chance: LOW (3)
Modified by: Skyrim.esm -> unofficial skyrim special edition patch.esp -> RLO - Interiors.esp -> Bashed Patch, 0.esp -//- count: (1)
Chance: MEDIUM (8)
Modified by: Skyrim.esm -> unofficial skyrim special edition patch.esp -> Unofficial Skyrim Modders Patch.esp -> AI Overhaul.esp -> Immersive Weapons.esp -> DIbella's Blessing.esp -> USMP - AI Overhaul patch.esp -> IW_AIOverhaul_Patch.esp -> Bashed Patch, 0.esp -//- count: (1)
Chance: MEDIUM (7)
Modified by: Skyrim.esm -> Update.esm -> unofficial skyrim special edition patch.esp -> 3DNPC.esp -> DynDOLOD.esm -> AI Overhaul.esp -> yumcheese.esp -> RLO - Exteriors.esp -//- count: (2)
Chance: HIGH (21)
Modified by: Skyrim.esm -> Update.esm -> HearthFires.esm -> unofficial skyrim special edition patch.esp -> Landscape and Water Fixes.esp -> 3DNPC.esp -> FlyingCrowsSSE.esp -> DynDOLOD.esm -> AI Overhaul.esp -> RLO - Exteriors.esp -> Populated Skyrim Legendary.esp -> BirdsOfSkyrim_SSE.esp -> EconomyOverhaulCellsandWorldspacesEditsAddon.esp -> TOTS - Icy Waterways.esp -> Extra Guards.esp -> SkyrimSewers.esp -> WhiterunDefenses.esp -> waterplants.esp -> Fortified Whiterun - Immersive Clutter Patch.esp -> Sounds of Towns and Cities.esp -> Undriel_FallingGildergreenPetals.esp -> DynDOLOD.esp -//- count: (304)
Chance: LOW (2)
Modified by: Skyrim.esm -> unofficial skyrim special edition patch.esp -> AI Overhaul.esp -//- count: (1)
Chance: HIGH (24)
Modified by: Skyrim.esm -> Update.esm -> HearthFires.esm -> unofficial skyrim special edition patch.esp -> Landscape and Water Fixes.esp -> LegacyoftheDragonborn.esm -> 3DNPC.esp -> DynDOLOD.esm -> AI Overhaul.esp -> RLO - Exteriors.esp -> BirdsOfSkyrim_SSE.esp -> EconomyOverhaulCellsandWorldspacesEditsAddon.esp -> Extra Guards.esp -> BirdsandFlocksSE.esp -> WhiterunDefenses.esp -> SL01AmuletsSkyrim.esp -> Fortified Whiterun - Immersive Clutter Patch.esp -> Fortified Whiterun - No Jorrvaskr Watchtower Patch.esp -> Bells of Skyrim.esp -> Sounds of Towns and Cities.esp -> CWRepairs.esp -> FortifiedWhiterun-BellsofSkyrimPatch.esp -> Undriel_FallingGildergreenPetals.esp -> CW_Enjia.esp -> FYX - Fortified Whiterun x Bells of Skyrim Patch.esp -//- count: (1)
Chance: HIGH (27)
Modified by: Skyrim.esm -> Update.esm -> HearthFires.esm -> ccbgssse001-fish.esm -> unofficial skyrim special edition patch.esp -> Landscape and Water Fixes.esp -> LegacyoftheDragonborn.esm -> FlyingCrowsSSE.esp -> DynDOLOD.esm -> cutting room floor.esp -> AI Overhaul.esp -> yumcheese.esp -> RLO - Exteriors.esp -> Populated Skyrim Legendary.esp -> BirdsOfSkyrim_SSE.esp -> EconomyOverhaulCellsandWorldspacesEditsAddon.esp -> RE_RealEstate.esp -> DoAsYouSayRedux.esp -> Extra Guards.esp -> SkyrimSewers.esp -> WhiterunDefenses.esp -> Sounds of Towns and Cities.esp -> Real Estate USSEP.esp -> CWRepairs.esp -> Undriel_FallingGildergreenPetals.esp -> alternate start - live another life.esp -> Bashed Patch, 0.esp -> DynDOLOD.esp -//- count: (8)
--------------------------------------------------------------------------------
DynDOLOD.esm: count: (384)
There is a chance that this might cause a CTD when changing locations.
Specificly when passing a door of some sorts, can cause the game its AUTO-SAVE to be triggered, because the scripts were not done when its called and thus make the game stall.
To avoid that, it is recomended to DISABLE Autosave in game settings.
If that does not help, please report to either:
https://www.nexusmods.com/skyrimspecial ... mods/32382
<OR>
https://stepmodifications.org/forum/for ... d-xlodgen/ for a more detailed investigation.
################################################################################
Success Statistic: (this has been detected/handled, does not mean it's the cause)
################################################################################
Issues Found: 6
Issues Solved: 6
################################################################################
DEBUG State:
################################################################################
Culprit list content: (just a list)
SkyrimSE.exe, NiNode, no_alloc, tbbmalloc.dll, Modified by, DynDOLOD.esm,
################################################################################
Random 'Fallback' Checks
################################################################################
How to read these results?
- They are simple keywords that may appear when you have a lot of issues.
- They do NOT have to mean anything.
- Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
File: "DynDOLOD.esm" -//- count: (4)
File: "Skyrim.esm" -//- count: (9)
File: "DBM_CC_RuinsEdgePatchV2.esp" -//- count: (1)
File: "DBM_RelicNotifications.esp" -//- count: (1)
File: "RealisticWaterTwo.esp" -//- count: (60)
File: "Bashed Patch, 0.esp" -//- count: (2)
File: "RLO - Exteriors.esp" -//- count: (3)
File: "Clutter\PracticeDummy\PracticeDummy01.nif" -//- count: (1)
File: "BirdsOfSkyrim_SSE.esp" -//- count: (1)
File: "unofficial skyrim special edition patch.esp" -//- count: (1)
File: "DynDOLOD.esp" -//- count: (312)
File: "Populated Skyrim Legendary.esp" -//- count: (1)
File: "skyBirds_SSE.esp" -//- count: (2)
File: "AI Overhaul.esp" -//- count: (1)
File: "FYX - Fortified Whiterun x Bells of Skyrim Patch.esp" -//- count: (1)
File: "3DNPC.esp" -//- count: (24)
Name: "Salles d'Expositions Est" -//- count: (1)
Full Name: "Ria" -//- count: (1)
Name: "Ria" -//- count: (2)
Full Name: "" -//- count: (1)
Name: "Pigeon" -//- count: (1)
Name: "Garde de Blancherive" -//- count: (541)
Name: "BSX" -//- count: (31)
RTTIName: "BSTriShape" -//- count: (4)
Full Name: "Garde de Blancherive" -//- count: (180)
Name: " (000214DE)[0]/ (000214E0) [50%]" -//- count: (11)
RTTIName: "BSFadeNode" -//- count: (25)
ExtraData[0] Name: "INV" -//- count: (7)
ExtraData[1] Name: "BSX" -//- count: (7)
ExtraData[2] Name: "Prn" -//- count: (7)
Name: "SHIELD" -//- count: (13)
RTTIName: "NiNode" -//- count: (166)
ExtraData[0] Name: "hkVis:Shield" -//- count: (10)
Name: "NPC L Hand [LHnd]" -//- count: (14)
Name: "NPC L Forearm [LLar]" -//- count: (12)
Name: "NPC L UpperArm [LUar]" -//- count: (12)
Name: "NPC L Clavicle [LClv]" -//- count: (12)
Name: "NPC Spine2 [Spn2]" -//- count: (15)
Name: "NPC Spine1 [Spn1]" -//- count: (15)
Name: "NPC Spine [Spn0]" -//- count: (15)
Name: "NPC COM [COM ]" -//- count: (15)
Name: "NPC Root [Root]" -//- count: (24)
RTTIName: "BSFlattenedBoneTree" -//- count: (15)
Name: "NPC" -//- count: (15)
ExtraData[0] Name: "rigVersion" -//- count: (15)
ExtraData[1] Name: "rigPerspective" -//- count: (15)
ExtraData[2] Name: "species" -//- count: (15)
Name: "skeleton.nif" -//- count: (12)
ExtraData[0] Name: "BSBoneLOD" -//- count: (15)
ExtraData[1] Name: "BOM" -//- count: (15)
ExtraData[2] Name: "BBX" -//- count: (15)
ExtraData[3] Name: "BSX" -//- count: (15)
ExtraData[4] Name: "SkeletonID" -//- count: (15)
RTTIName: "BSMultiBoundNode" -//- count: (15)
Name: "ObjectLODRoot" -//- count: (15)
Name: "shadow scene node" -//- count: (15)
RTTIName: "ShadowSceneNode" -//- count: (15)
Name: "WorldRoot Node" -//- count: (15)
RTTIName: "SceneGraph" -//- count: (15)
Name: "Commandant Caius" -//- count: (1)
Name: "Citoyenne" -//- count: (1)
Name: "Animated Perching Birds" -//- count: (2)
Name: "0_Master.hkb" -//- count: (10)
Animation Name: "Animations\male\MT_IdleLookingD.hkx" -//- count: (2)
Skeleton Name: "NPC Root [Root]" -//- count: (9)
Name: "MT_IdleLookingD" -//- count: (2)
Name: "Axe" -//- count: (2)
Name: "Weapon (60002E28)" -//- count: (5)
ExtraData[0] Name: "BSX" -//- count: (3)
Name: "WeaponBack" -//- count: (3)
Name: "skeleton_female.nif" -//- count: (3)
Name: "Behavior02" -//- count: (2)
Animation Name: "Animations\male\MT_Idle.HKX" -//- count: (1)
Name: "MT_Idle.HKX" -//- count: (1)
Name: "bIdleBeforeConversationModifier" -//- count: (1)
Name: "MT_Idle_3rdPersonBehavior" -//- count: (2)
Name: "Behavior00" -//- count: (1)
Name: "IdleBehavior.hkb" -//- count: (1)
Name: "IdleBFR" -//- count: (2)
Name: "MT_Idle_TurnBehavior" -//- count: (2)
Project Name: "DefaultMale" -//- count: (1)
Name: "Acolyte Jenssen" -//- count: (1)
Animation Name: "Animations\male\NPC_TurnLeft180.hkx" -//- count: (4)
Name: "NPC_TurnLeft180" -//- count: (4)
Name: "NPC_TurnLeft180_Behavior" -//- count: (1)
Animation Name: "Animations\male\MT_WalkForwardLeft.hkx" -//- count: (1)
Name: "MT_WalkForwardLeftFast" -//- count: (1)
Name: "MT_Direction_Blend" -//- count: (3)
Animation Name: "Animations\male\MT_RunForwardLeft.hkx" -//- count: (1)
Name: "MT_RunForwardLeft" -//- count: (1)
Name: "MT_BSCyclicBlendTransitionGenerator" -//- count: (3)
Name: "MT_ForwardLeftBlend" -//- count: (1)
Name: "MT_LocomotionIdleSelector" -//- count: (3)
Name: "Default_Locomotion_MSG" -//- count: (2)
Name: "bHeadTrackSpine_NOTIsActiveModifier" -//- count: (3)
Name: "ModifierGenerator10" -//- count: (1)
Name: "1stP_RotateModifier" -//- count: (2)
Name: "IdleOffsetStopTimer" -//- count: (3)
Name: "IdleOffsetStopTimerModifier" -//- count: (1)
Name: "BeginShout_OnFalseToTrueMod" -//- count: (2)
Animation Name: "Animations\MT_Idle_Skinny.hkx" -//- count: (1)
Name: "MT_Idle_Skinny" -//- count: (1)
Name: "MT_LeftHandOverride" -//- count: (1)
Name: "Lajjan" -//- count: (16)
Project Name: "TailProject" -//- count: (1)
EditorID: "Contrées sauvages" -//- count: (6)
FormID: 0x00071E5F -//- count: (4)
FormID: 0x000B1B71 -//- count: (1)
EditorID: "DBMDGEastExhibitHalls" -//- count: (1)
FormID: 0x14125C71 -//- count: (1)
FormID: 0x141128F3 -//- count: (1)
[RSP+D8 ] 0x7FFAFB5B1D6D (void* -> RainExtinguishesFires.dll+0031D6D mov rbx, [rsp+0x58] | D:\SKSEdev\Plugins\RainExtinguishesFires\Extern\CommonLibNG\include\REL\ID.h:502 REL::RelocationID::offset (mangled: ?offset@RelocationID@REL@@QEBA_KXZ)) -//- count: (1)
FormID: 0x000CD824 -//- count: (3)
EditorID: "WhiterunWindDistrict03" -//- count: (60)
FormID: 0x0001A275 -//- count: (60)
FormID: 0x00082836 -//- count: (3)
FormID: 0x0008278A -//- count: (1)
FormID: 0x00082838 -//- count: (1)
[RSP+C68 ] 0x7FFAFB5B1D6D (void* -> RainExtinguishesFires.dll+0031D6D mov rbx, [rsp+0x58] | D:\SKSEdev\Plugins\RainExtinguishesFires\Extern\CommonLibNG\include\REL\ID.h:502 REL::RelocationID::offset (mangled: ?offset@RelocationID@REL@@QEBA_KXZ)) -//- count: (1)
FormID: 0x0001A6D7 -//- count: (1)
FormID: 0x0001A273 -//- count: (2)
FormID: 0x000DB894 -//- count: (1)
FormID: 0x57001321 -//- count: (1)
FormID: 0x00037081 -//- count: (1)
FormID: 0xFF002E7B -//- count: (304)
EditorID: "WhiterunWindDistrict02" -//- count: (304)
FormID: 0x0001A27B -//- count: (304)
FormID: 0x00038258 -//- count: (1)
FormID: 0x530093BB -//- count: (1)
EditorID: "_APBQuest" -//- count: (2)
FormID: 0x1800AA5E -//- count: (2)
ID: 0x0000FFFF -//- count: (10)
ID: 0x00001931 -//- count: (2)
FormID: 0xFF001A02 -//- count: (56)
ID: 0x00001808 -//- count: (2)
ID: 0x00001856 -//- count: (1)
ID: 0x0000179D -//- count: (1)
ID: 0x0000166B -//- count: (2)
ID: 0x0000152F -//- count: (1)
ID: 0x000013E8 -//- count: (1)
ID: 0x0000120A -//- count: (2)
ID: 0x00001106 -//- count: (2)
FormID: 0x000D3E79 -//- count: (1)
EditorID: "WhiterunPlainsDistrict04" -//- count: (1)
FormID: 0x0001A276 -//- count: (1)
ID: 0x00000E94 -//- count: (4)
ID: 0x00000D6E -//- count: (1)
ID: 0x000017D5 -//- count: (1)
ID: 0x00001533 -//- count: (3)
ID: 0x000017D6 -//- count: (1)
ID: 0x000013F9 -//- count: (3)
ID: 0x00001675 -//- count: (1)
ID: 0x00001212 -//- count: (3)
ID: 0x0000110C -//- count: (2)
ID: 0x00000506 -//- count: (3)
ID: 0x00001210 -//- count: (1)
ID: 0x0000110B -//- count: (2)
ID: 0x00000FCB -//- count: (3)
ID: 0x00000E90 -//- count: (1)
ID: 0x00000D6D -//- count: (2)
ID: 0x000009F6 -//- count: (1)
ID: 0x0000009A -//- count: (1)
FormID: 0x152A4C9F -//- count: (16)
FormID: 0x152A4C99 -//- count: (8)
EditorID: "WhiterunPLainsDistrict03" -//- count: (8)
FormID: 0x0001A27A -//- count: (8)
[RSP+1C8 ] 0x7FFAFB5B2461 (void* -> RainExtinguishesFires.dll+0032461 mov rax, [rbp-0x10] | D:\SKSEdev\Plugins\RainExtinguishesFires\src\fireManipulator.cpp:63 ?GetNearbyAssociatedReferences@Manager@FireManipulator@@QEAA?AV?$vector@PEAVTESObjectREFR@RE@@V?$allocator@PEAVTESObjectREFR@RE@@@std@@@std@@PEAVTESObjectREFR@RE@@PEBUFireData@@@Z) -//- count: (1)
[RSP+2B0 ] 0x266D09FDFC0 (std::_Func_impl_no_alloc<`FireManipulator::Manager::GetNearbyAssociatedReferences'::`5'::<lambda_1>,RE::BSContainer::ForEachResult,RE::TESObjectREFR *>*) -//- count: (1)
[RSP+2D8 ] 0x7FFAFB683AA0 (void* -> RainExtinguishesFires.dll+0103AA0 add [rax], al | `clib_util::ngleton::ISingleton<FireManipulator::Manager>::GetSingleton'::`2'::singleton (mangled: ?singleton@?1??GetSingleton@?$ISingleton@VManager@FireManipulator@@@0clib_util@@SAPEAVManager@FireManipulator@@XZ@4V45@A)_103AA0) -//- count: (1)
[RSP+318 ] 0x7FFAFB581FFD (void* -> RainExtinguishesFires.dll+0001FFD cmp dword ptr [0x00007FFAFB683AE0], 0xFFFFFFFF | D:\SKSEdev\Plugins\RainExtinguishesFires\build-ng\vcpkg_installed\x64-windows-static\include\ClibUtil\singleton.hpp:16 ?GetSingleton@?$ISingleton@VManager@FireManipulator@@@singleton@clib_util@@SAPEAVManager@FireManipulator@@XZ) -//- count: (1)
[RSP+5BD0] 0x267D35E5D80 (BSAnimationGraphManager*) -//- count: (1)
[RSP+5C50] 0x267D35E5D80 (BSAnimationGraphManager*) -//- count: (1)
[RSP+62A8] 0x267D35BA7D0 (TailAnimationGraphManagerHolder*) -//- count: (1)
[RSP+6318] 0x267D35E5CC0 (BSAnimationGraphManager*) -//- count: (1)
[RSP+6328] 0x267D35E5D80 (BSAnimationGraphManager*) -//- count: (1)
[RSP+6348] 0x267D35E5D80 (BSAnimationGraphManager*) -//- count: (1)