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Wrye Bash
Posté : 06 déc. 2010, 13:44
par Drakkan31
Bon, j'ai vu qu'il y a déjà quelques sujets sur Wrye Bash mais ceci ne m'ayant pas résolu mon problème, je fais appel à votre grande connaissance et sagesse millénaire.
Une fois l'installation de Wrye Bash faite, quoi que je fasse, je ne peux rien lancer.
Donc ma demande est simple, pourriez-vous me décrire phase après phase son installation et son lancement ?
Voici quelques informations qui peuvent être utile :
- Je suis sous Windows 7
- J'ai installé OBMM
- Mon répertoire d'installation est E:/Oblivion
- Mes sauvegardes sont sous : mesdocuments/mygames/oblivion (si je ne me trompe pas, je vérifierai ça ce soir depuis mon PC perso (je suis au boulot là

)).
Voilà, je pense avoir communiqué le nécessaire, mais s'il vous manque des infos, demandez-moi.
Merci d'avance pour vos réponses !!!
Re: Wrye Bach
Posté : 06 déc. 2010, 13:58
par Sita
Il faut installer la v2.6 de Python !
Re: Wrye Bach
Posté : 06 déc. 2010, 18:05
par Drakkan31
Déjà fait... il est noté qu'il est requis sur le site, je l'ai installé en premier

Re: Wrye Bach
Posté : 06 déc. 2010, 18:18
par Tenzaku
Je ne pourrais pas t'aider (Wrye Bash est maléfique) mais, que se passe-t-il quand tu lance l'application?
Re: Wrye Bach
Posté : 06 déc. 2010, 19:10
par Drakkan31
Ba heu c'est ça la problème, j'ai rien du tout qui se passe. Mais comme les explications sont en Anglais je ne suis pas sûr d'avoir tout compris
Pourquoi serait il maléfique ?
Re: Wrye Bach
Posté : 06 déc. 2010, 19:26
par Sita
Car il est pas foutu de l'installer !
Ensuite logiquement tu as bien décompresser le contenu de l'archive de Wyre Bash dans E:\Oblivion ?
Ensuite le soft se lance avec E:\Oblivion\Mopy\Wrye Bash Launcher.pyw
Re: Wrye Bach
Posté : 06 déc. 2010, 19:32
par Drakkan31
C'est bien ce que je fais, malheureusement, rien ne se lance ni même n'apparait (sauf si je l'ouvre avec pythonwin, mais dans ce cas, j'ai que des textes qui apparaissent)
Pour info, a coté du nom de Wry bash Laucher, j'ai la date puis, pour le type ; Python file (no console)
Re: Wrye Bach
Posté : 06 déc. 2010, 19:43
par Sita
Logiquement tu as un fichier nommé bash.log dans Mopy ouvre le avec le bloc note et copie ce qu'il a dedans. Au passage ton OS est en 32 ou 64 bits ?
Re: Wrye Bach
Posté : 06 déc. 2010, 19:45
par Drakkan31
Bon apparemment je tentais de l'ouvrir avec pythonw et non python. Donc une fois que je l'ouvre avec le bon python (je n'ai donc plus le soucis de Python file (no console)) j'ai une fenêtre noire qui apparait... L'espace d'une demi seconde lol, puis plus rien...
Re: Wrye Bach
Posté : 06 déc. 2010, 19:50
par Drakkan31
Pour te répondre je suis sous OS 64 bits
et voici ce que tu demande (enfin je crois, c'est que je suis un peu neuneu moi

) :
► Afficher le texte
;--This is the generic version of Bash.ini. If you want to set values here,
; then copy this to "bash.ini" and edit as desired.
; Bool option (b*****) - use any of:
; True, 1, Yes, On
; False, 0, No, Off
; Paths - You can use either:
; Absolute Path
; Example=C:\Games\Oblivion Mods
; Relative path, where path is relative to the Oblivion install directory
; Example=Tools\Tes4Files.exe
[General]
;--sOblivionMods is the Alternate root directory for installers, etc.
; It is strongly recommended that you do NOT put it anywhere under the
; Oblivion install directory itself, because Oblivion.exe will search through
; every directory under the install directory.
; This "directory thrashing" can then cause performance problems during gameplay.
; sOblivionMods is defined specifically to circumvent this bug by storing files elsewhere.
sOblivionMods=..\Oblivion Mods
;--OblivionPath is the Oblivion directory (containing Oblivion.exe).
; Use this argument if Bash is located outside of the Oblivion directory.
; If using a relative path, will be relative to the Mopy directory
; Example=C:\Games\Oblivion
sOblivionPath=.
;--User directory arguments.
; These arguments allow you to specify your user directories in several ways.
; These are only useful if the regular procedure for getting the user directory fails.
; And even in that case, the user is probably better off installing win32com.
;--UserPath is the user profile path.
; May help if HOMEDRIVE and/or HOMEPATH are missing from the user's environment.
; Example=C:\Documents and Settings\Wrye
sUserPath=.
;--PersonalPath is the user's personal directory.
; Must be used in conjunction with the -l argument.
; Example=C:\Documents and Settings\Wrye\My Documents
sPersonalPath=.
;--LocalAppDataPath is the user's local application data directory.
; Must be used in conjunction with the -p argument.
; Example=C:\Documents and Settings\Wrye\Local Settings\Application Data
sLocalAppDataPath=.
[Settings]
;--For various options in Bash
;--sScriptFileExt is the extention that will be used for the exported scripts
; when running 'Export Scripts' (defaults to .txt)
sScriptFileExt=.txt
;--iKeepLog: is how much log to record- set to a number in between 0 and 4
; with 0 being no log, and 4 being maximum logging (not fully implemented yet)
iKeepLog=0
;--sLogFile: where to save the log to, defaults to Mopy/bash.log
sLogFile=mopy\bash.log
;--iIconSize is the size (in pixels) for the tool launcher icons. Valid entries
; are 16 and 32. Or if you want a different size create new icons with the same
; names as the *32.png but with the 32 changed to whatever size you want.
iIconSize=16
;--bEnableWizard: whether or not to enable the scripted installation ability
; if enabled Bash REQUIRES the Python WinAPI to be installed -- or Bash will not start
; (1 or 0)
bEnableWizard=False
;bAutoItemCheck: determines whether to automatically check new items in the bashed patch
bAutoItemCheck=False
[Tool Options]
; all tool launcher options for paths can be absolute paths or relative from the head
; of the oblivion folder (that's the one with your Oblivion.exe in it). Any others are explained with the option.
;--Whether or not to show the various larger non core tool launcher segments
bshowtexturetoollaunchers=True
bshowmodelingtoollaunchers=True
bshowaudiotoollaunchers=True
;--sTes4GeckoPath is the path to look for Tes4Gecko (defaults to Tes4Gecko.jar).
; sTes4GeckoJavaArg is the memory size argument used for launching Tes4Gecko.
sTes4GeckoPath=Tes4Gecko.jar
sTes4GeckoJavaArg=-Xmx1024m
;--sTes4FilesPath is the path that Bash will look for Tes4Files (defaults to Tes4Files.exe).
sTes4FilesPath=Tools\Tes4Files.exe
;--sTes4EditPath is the path that Bash will look for Tes4Edit\View\Trans (defaults to Tes4Edit.exe).
sTes4EditPath=Tes4Edit.exe
;--sTes4LodGenPath is the path that Bash will look for Tes4LodGen
; (defaults to Tes4LodGen.exe).
sTes4LodGenPath=Tes4LodGen.exe
;--sNifskopePath is the path that Bash will look for Nifskope (defaults to
; C:\Program Files\NifTools\NifSkope\nifskope.exe).
sNifskopePath=C:\Program Files\NifTools\NifSkope\nifskope.exe
;--sBlenderPath is the path that Bash will look for Blender (defaults to
; C:\Program Files\Blender Foundation\Blender\Blender.exe).
sBlenderPath=C:\Program Files\Blender Foundation\Blender\Blender.exe
;--sGmaxPath is the path that Bash will look for Gmax (defaults to
; C:\GMAX\gmax.exe).
sGmaxPath=C:\GMAX\gmax.exe
;--sMaxPath is the path that Bash will look for 3dsMax.
sMaxPath=C:\Path\exe.exe
;--sMayaPath is the path that Bash will look for Maya.
sMayaPath=C:\Path\exe.exe
;--sOblivionBookCreatorPath is the path that Bash will look for Oblivion Book Creator
sOblivionBookCreatorPath=Data\OblivionBookCreator.jar
;--sPhotoshopPath is the path that Bash will look for Photoshop.
sPhotoshopPath=C:\Program Files\Adobe\Adobe Photoshop CS3\Photoshop.exe
;--sGIMP is the path that Bash will look for GIMP.
sGIMP=C:\somethingorother\exe.exe
;--sISOBL is the path that Bash will look for ISOBL.
sISOBL=ISOBL.exe
;--sISRMG is the path that Bash will look for Insanity's ReadMe Generator.
sISRMG=Insanitys ReadMe Generator.exe
;--sISRNG is the path that Bash will look for Random Name Generator.
sISRNG=Random Name Generator.exe
;--sISRNPCG is the path that Bash will look for Insanity's Random NPC Generator.
sISRNPCG=Random NPC.exe
;--sNPP is the path that Bash will look for Notepad++.
sNPP=C:\Program Files\Notepad++\notepad++.exe
;--sFraps is the path that Bash will look for FRAPS.
sFraps=C:\Fraps\Fraps.exe
;--sAudacity is the path that Bash will look for Audacity.
sAudacity=C:\Audacity\Audacity.exe
;--sArtweaver is the path that Bash will look for Artweaver.
sArtweaver=C:\Program Files\Artweaver 1.0\Artweaver.exe
;--sDDSConverter is the path that Bash will look for DDSConverter.
sDDSConverter=C:\Program Files\DDSConverter\DDSConverter.exe
;--sPaintNet is the path that Bash will look for Paint.Net.
sPaintNET=C:\Program Files\Paint.NET\PaintDotNet.exe
;--sWings3D is the path that Bash will look for Wings3D.
sWings3D=C:\Program Files\wings3d_1.2\Wings3D.exe
;--sBSACMD is the path that Bash will look for BSA Commander.
sBSACMD=C:\Program Files\BSACommander\bsacmd.exe
;--sMAP is the path that Bash will look for Interactive Map of Cyrodiil and Shivering Isles.
sMAP=Modding Tools\Interactive Map of Cyrodiil and Shivering Isles 3.52\Mapa v 3.52.exe
;--sOBMLG is the path that Bash will look for Oblivion Mod List Generator.
sOBMLG=Modding Tools\Oblivion Mod List Generator\Oblivion Mod List Generator.exe
;--sOBFEL is the path that Bash will look for Oblivion Face Exchange Lite.
sOBFEL=C:\Program Files\Oblivion Face Exchange Lite\OblivionFaceExchangeLite.exe
;--sArtOfIllusion is the path that Bash will look for Art of Illusion.
sArtOfIllusion=C:\Program Files\ArtOfIllusion\Art of Illusion.exe
;--sMilkShape3D is the path that Bash will look for MilkShape 3D.
sMilkShape3D=C:\Program Files\MilkShape 3D 1.8.4\ms3d.exe
;--sABCAmberAudioConverter is the path that Bash will look for ABC Amber Audio Converter.
sABCAmberAudioConverter=C:\Program Files\ABC Amber Audio Converter\abcaudio.exe
;--sGimpShop is the path that Bash will look for Gimp Shop.
sGimpShop=C:\Program Files\GIMPshop\bin\gimp-2.2.exe
;--sPixelStudio is the path that Bash will look for Pixel Studio Pro.
sPixelStudio=C:\Program Files\Pixel\Pixel.exe
;--sTwistedBrush is the path that Bash will look for Twisted Brush.
sTwistedBrush=C:\Program Files\Pixarra\TwistedBrush Open Studio\tbrush_open_studio.exe
;--sDogwaffle is the path that Bash will look for Dogwaffle.
sDogwaffle=C:\Program Files\project dogwaffle\dogwaffle.exe
;--sInkscape is the path that Bash will look for InkScape.
sInkscape=C:\Program Files\Inkscape\inkscape.exe
;--sGeneticaViewer is the path that Bash will look for Genetica Viewer.
sGeneticaViewer=C:\Program Files\Spiral Graphics\Genetica Viewer 3\Genetica Viewer 3.exe
;--sLogitechKeyboard is the path that Bash will look for Logitech G11 Keyboard Profiler.
sLogitechKeyboard=C:\Program Files\Logitech\GamePanel Software\G-series Software\LGDCore.exe
;--sAutoCad is the path that Bash will look for AutoCad.
sAutoCad=C:\Program Files\Autodesk Architectural Desktop 3\acad.exe
;--sGenetica is the path that Bash will look for Genetica.
sGenetica=C:\Program Files\Spiral Graphics\Genetica 3.5\Genetica.exe
;--sIrfanView is the path that Bash will look for Irfan View.
sIrfanView=C:\Program Files\IrfanView\i_view32.exe
;--sSteam is the path that Bash will look for Steam.
sSteam=C:\Program Files\Steam\steam.exe
;--sIcoFX is the path that Bash will look for IcoFX.
sIcoFX=C:\Program Files\IcoFX 1.6\IcoFX.exe
;--sAniFX is the path that Bash will look for AniFX.
sAniFX=C:\Program Files\AniFX 1.0\AniFX.exe
;--sWinMerge is the path that Bash will look for WinMerge.
sWinMerge=C:\Program Files\WinMerge\WinMergeU.exe
;--sMediaMonkey is the path that Bash will look for Media Monkey.
sMediaMonkey=C:\Program Files\MediaMonkey\MediaMonkey.exe
;--sCustom# is the path for custom tool launchers
; sCustom#opt is the option switch(es) used for launching that tool.
; sCustom#txt is the tool tip text to show for that launcher.
; Can be an .exe file, Java app, or anything that can be double-clicked
; ...opt works a bit differently depending on what you're launching:
; exe: Acts as a command line option
; Java apps: Like .exe, but note that it applies to the .jar rather than JavaW (as opposed to Tes4Gecko above)
; Others: Acts as Microsoft's "command verbs" as seen in Explorer (i.e., print, edit, find, explore)
; All icons have to be in Mopy\images and named custom#16.png or custom#32.png
; (where # is replaced by a number between 1 and 4)
sCustom1=C:\Path\exe.exe
sCustom1opt=-Option(s)
sCustom1txt=Tooltip Text
sCustom2=C:\Path\exe.exe
sCustom2opt=-Option(s)
sCustom2txt=Tooltip Text
sCustom3=C:\Path\exe.exe
sCustom3opt=-Option(s)
sCustom3txt=Tooltip Text
sCustom4=C:\Path\exe.exe
sCustom4opt=-Option(s)
sCustom4txt=Tooltip Text
sCustom5=C:\Path\exe.exe
sCustom5opt=-Option(s)
sCustom5txt=Tooltip Text
sCustom6=C:\Path\exe.exe
sCustom6opt=-Option(s)
sCustom6txt=Tooltip Text
sCustom7=C:\Path\exe.exe
sCustom7opt=-Option(s)
sCustom7txt=Tooltip Text
sCustom8=C:\Path\exe.exe
sCustom8opt=-Option(s)
sCustom8txt=Tooltip Text
sCustom9=C:\Path\exe.exe
sCustom9opt=-Option(s)
sCustom9txt=Tooltip Text
sCustom10=C:\Path\exe.exe
sCustom10opt=-Option(s)
sCustom10txt=Tooltip Text
sCustom11=C:\Path\exe.exe
sCustom11opt=-Option(s)
sCustom11txt=Tooltip Text
sCustom12=C:\Path\exe.exe
sCustom12opt=-Option(s)
sCustom12txt=Tooltip Text
sCustom13=C:\Path\exe.exe
sCustom13opt=-Option(s)
sCustom13txt=Tooltip Text
sCustom14=C:\Path\exe.exe
sCustom14opt=-Option(s)
sCustom14txt=Tooltip Text
sCustom15=C:\Path\exe.exe
sCustom15opt=-Option(s)
sCustom15txt=Tooltip Text
sCustom16=C:\Path\exe.exe
sCustom16opt=-Option(s)
sCustom16txt=Tooltip Text
sCustom17=C:\Path\exe.exe
sCustom17opt=-Option(s)
sCustom17txt=Tooltip Text
sCustom18=C:\Path\exe.exe
sCustom18opt=-Option(s)
sCustom18txt=Tooltip Text