Requiem 1.5

Bureau du SAML de la Jouabilité de Skyrim, bonjour.
Togno
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Messages : 46

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Togno »

J'ai pris du retard ^^"

On va dire ce WE end ci ! Le lisez moi est trop long, j'en suis à 30 pages word ! Ce type est fou.
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Drakkan31
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Messages : 278

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Drakkan31 »

Huhu, encore un peu de retard on dirait :D .
Ne te presse pas va, mieux vaut la qualité à la rapidité.
Dans l'ombre je me tapis,pour que tu meures sans un cri.
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Drakkan31
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Messages : 278

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Drakkan31 »

Je suis en train de penser à quelque chose. Vu la modification que ce mod fait aux armes vanilla, j'imagine qu'il rend les mods d'armes non pas incompatible mais inutilisable non ?

Par contre, je n'ai pas fais attention sur les armures s'il y a une quelconque modification...
Dans l'ombre je me tapis,pour que tu meures sans un cri.
Lenewe
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Messages : 8

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Lenewe »

J'attends avec impatience cette traduction. D'ailleurs si tu as besoin d'un Testeur supplémentaire j'ai déjà fini Requiem en Anglais.

Pour Drakkan31
Les mods d'arme et d'armure (comme "Immersive Armor" et autre .. ) fonctionne correctement. J'ai essayé avec Requiem Anglais et les autres mods Anglais et Français.

Amicalement Lenewe
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Drakkan31
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Messages : 278

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Drakkan31 »

Pour les armes, que veux-tu dire par fonctionne correctement. Car les statistiques des armes vanilla sont augmentés, le mod modifie aussi les mods d'armes et les augmentant ?
Dans l'ombre je me tapis,pour que tu meures sans un cri.
Lenewe
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Messages : 8

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Lenewe »

Oui il suffit que Requiem soit installé après les mods d'arme et leurs stats sont remis à jour.

Les armes du mods "JaySuS Swords" par exemple sont mise au niveau ( leurs dégâts, leurs rigidités, leur poids, ... )
Lenewe
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Messages : 8

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Lenewe »

Dans le "readme" Il y a une section ou l'auteur nomme quelque mods compatible. Voila un copier-collé


- Practically any graphic-enhancing mods
- Practically any mod that deals with pure animations
- Practically any Interface-enhancing mods (SkyUI, for example)

- Alternate Start - Live another Life (after Requiem, Install it AFTER installing Requiem!!! And also delete the QF_MQ101_0003372B.pex file from Requiem's script folder!)
- ASIS (I suggest that you do flag Requiem NOT to be affected by it!)
- Auto Perk Stats Level
- Bandolier - Bags and Pouches
- Banks of Skyrim
- Belua Sanguinare
- Better Fast Travel - Carriages and Ships (before Requiem)
- Better Vampires (before Requiem)
- Brawl Bugs Patch (highly recommended)
- Bring out your dead
- Cerwiden Smart Follower
- Character Creation Overhaul
- Classic Classes and Birthsigns (Please use the compatibility patch here!)
- Climates of Tamriel
- Cloaks of Skyrim
- Convenient Horses
- Deadly Dragons (after Requiem)
- Deployable Traps
- Dual Wield Parrying
- Economics of Skyrim
- Ely's Uncapper
- Even Better Quest Objectives (after Requiem, use the compatibility patch!)
- Ethereal Elven Overhaul (use the compatibility patch!)
- Extensible Follower Framework
- Frostfall - Hypothermia Camping Survival
- Guard Dialogue Overhaul (before Requiem, check it out!)
- Horse commands
- Hypothermia
- Immersive armors (before Requiem)
- Immersive patrols
- Interesting NPCs
- Jaysus Swords (before Requiem)
- Khajiit Speak (after Requiem; check this out if your character is a Khajiit!!!)
- Locational Damage (might cause balancing issues)
- Lorecraft
- Mighty Dragons (after Requiem)
- Morrowloot (before Requiem for handplaced items; after Requiem is NOT recommended)
- Move It
- No Quest Items
- Proper Aiming (after Requiem)
- Radiance (before Requiem)
- Realistic Needs and Diseases (after Requiem, use the compatibility patch! High recommended if you want to get more out of food!)
- Skytest (Load it after Requiem, but consider that it will have a minor influence on some animal encounter difficulties!)
- Subliminal Traps
- Tales of Lycantrophy
- The Choice is Yours
- Sneak Tools
- Ultimate Follower Overhaul (needs to be loaded after Requiem)
- Unofficial Skyrim Patches (before Requiem, highly recommended)
- Vilja in Skyrim
- Warzones
- Winter is Coming 2.0 (before Requiem)

Requiem - Submods:

- Requiem - Rebalanced Potions Weight
gibe
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Messages : 1199

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par gibe »

Boss ne règle-t-il pas ce soucis de rangement ?
Mon dieu quand je vois ce qu'en ton nom l'on commet, fais que je ne croie jamais en toi... !
Lenewe
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Messages : 8

Re: Requiem, The Oldschool Roleplaing Overhaul

Message par Lenewe »

Boss ?

Je ne connais pas. Pour mes mods j'utilise Nexus
gibe
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Re: Requiem, The Oldschool Roleplaing Overhaul

Message par gibe »

BOSS est un logiciel léger qui arrange les mods dans le meilleur ordre possible :
http://skyrim.nexusmods.com/mods/6/?tab ... 0%26id%3D6

Citation :
BOSS

A plugin load order optimiser for TES III: Morrowind, TES IV: Oblivion, Nehrim - At Fate's Edge, TES V: Skyrim, Fallout 3 and Fallout: New Vegas.



Introduction

BOSS is designed to assist mod users in avoiding detrimental conflicts, by setting the correct load order for the plugins they have installed.

BOSS also provides thousands of plugin-specific messages, including usage notes, Bash Tag suggestions, requirements, incompatibilities, bug warnings and installation mistake notifications. It supports the sorting of plugins ghosted by the Wrye *ash (Wrye Bash, Wrye Flash, Wrye Flash NV, Wrye Smash) utilities, is highly customisable, has been translated into multiple languages, and is simple to use.

Although BOSS recognises tens of thousands of plugins, it is not a complete solution to load ordering issues, as there are many more mods available. To properly place unrecognised plugins, a good working knowledge of mod load ordering is still necessary, for which some research and documentation reading will go a long way. See the Introduction To Load Orders section of BOSS's readme for an overview.

While BOSS technically supports TES III: Morrowind, no mod plugins are recognised and no further support is planned. Morrowind users looking for an automated load order manager should consider using mlox instead.

BOSS also has an API that gives programmers access to almost all of BOSS's functionality, plus more general load order management functionality that greatly simplifies working with load orders across the supported games. See the BOSS API Readme for more information on that.


Downloads

BOSS can be downloaded from its Google Code page.


Contributions & Help

General discussion, and the submission of questions, suggestions and unrecognised or unclean mods, takes place in BOSS's official threads for Oblivion, Nehrim, Skyrim, Fallout 3 and Fallout: New Vegas

User contribution of additions and corrections to the masterlist are vital to the upkeep of BOSS. Let us know what you know.

Lists of unrecognized mods are welcome but the only way we can include them in the database in a timely way is if we get:

The ESP/ESM file name(s).
A link to where the description, download or readme can be found to read or download.
A brief description of each mod will also help. Feel free to make load order suggestions.


Lists of unclean mods are also very welcome, but for the report to be most useful we require:

The ESP/ESM file name(s).
The number of records removed (the ITM count) as shown by TES4Edit/FO3Edit/FNVEdit/TES5Edit (not the number of records processed).
The number of records undeleted (the UDR count) as shown by TES4Edit/FO3Edit/FNVEdit/TES5Edit (not the number of records processed).
The CRC(s) of the unlcean ESP/ESM file name(s). Make sure that the CRCs are of the uncleaned files, not the files after cleaning. The CRC(s) may be calculated using BOSS, Wrye *ash or 7-zip, with other sources being unverified as correct. In the case of 7-zip, the "CRC checksum for data" is the one required.




License

BOSS is distributed under the GNU General Public License v3.0, aside from the documentation, which is distributed under the GNU Free Documentation License v1.3. For the full text of both licenses, see the included "Licenses.txt" file.

While the GPL license allows anyone to make derivative works of BOSS, the BOSS Development Team encourages those thinking of doing so to first discuss their reasoning for such an endevour with the Team. It may be that what the derivative work would do differently from BOSS itself is already planned for a future version of BOSS or would be happily integrated into BOSS by the Team, thus avoiding any extra effort by others.

The BOSS Team also appeals to the community to avoid the distribution and development of alternative masterlists, as this would only hamper the community effort to create one universally-optimised load order for all plugins available for download. Any issues with a masterlist are best brought to the attention of the BOSS Team so that we may remedy them ourselves.


See the ReadMe in the download for more information.


Fin de citation
Mon dieu quand je vois ce qu'en ton nom l'on commet, fais que je ne croie jamais en toi... !
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