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Re: Les outils de Kagrénac SSE 1.2
Posté : 06 juil. 2019, 22:29
par Yoplala
Mise à jour vers la version 1.21.
Différentes améliorations et corrections de l'auteur.
L'archive dispose bien d'un patch pour "ICW - Académie de Fortdhiver immersive", lui aussi mis à jour (plugin ESP tagué ESL).
Re: Les outils de Kagrénac SSE 1.2
Posté : 02 août 2019, 18:30
par Yoplala
Mise à jour vers la version 1.22 !
Changelog :
► Afficher le texte
Version 1.22
CAN be used to overwrite your current version ONLY IF you are currently using TOK v1.2 or newer. If using v1.11 or older, I recommend against updating unless using a new character, or one that's never used the mod.
- Fix a compatibility issue with the Ancient Technology quest which prevented the Dawnguard side quest to be completable.
- Minor fix to corrupt Keening textures pathway.
- New improved high poly Sunder model.
- New improved Aedra stone mesh and textures.
- Textures improvement to the imperfect boss.
- Minor fixes to the Sixth House Bell Hammer.
Known Issues
- The Aedra stone in Oio-Lalor Main Chamber is not interactable due to collision issues with the objects and instead, an easy solution is to simply knock it off the pedestal by shooting any projectile (Example: Arrows or Spells).
Re: Les outils de Kagrénac SSE 1.33a
Posté : 07 nov. 2019, 23:25
par Yoplala
Mise à jour vers la version 1.33a !
Ne faites pas la mise à jour sur une partie en cours !
Changelog :
► Afficher le texte
Version 1.33a
HOT-FIX for v1.33 ONLY.
- Version 1.33 was packed with an old version of the MCM script.
Version 1.33
DO NOT update the mod from v1.32, unless you are willing to use a different character that has never used the mod or have completed the entire questline.
- Improvements and extended features added to the MCM menu.
- The Silent Chamber door is now locked after you first enter it to prevent enemies from entering from the previous cell and disrupting the sequence with Mathis.
- Improved the tool's reward placement by placing a trigger instead. The rewards would sometimes sink into the pedestal when taken.
Version 1.32
CAN be used to overwrite your current version ONLY IF you are currently using TOK v1.3 or newer. If using v1.22 or older, I recommend against updating unless using a new character, or one that's never used the mod.
- Alternative quest start added via MCM menu.
- Requires The Way of the Voice to be finished instead of Dragon Rising now to ensure compatibility with Skyrim Unbound. The quest would not start otherwise if you had Unbound installed due to its tempering with the main questline.
Version 1.31
CAN be used to overwrite your current version ONLY IF you are currently using TOK v1.3. If using v1.2 to v1.22, I recommend against updating unless using a new character, one that's never used the mod or have completed the entire questline. Any version below v1.2 of TOK requires a new save game.
- Revised the Imperfect boss encounter.
- Rebalance the Imperfect boss melee damage.
- Added a missing keyword to the Aetherial Amulet.
- Fix the Sunder Vault exterior gate from resetting, which would prevent the player from accessing the vault.
- More cluttering fixes.
- Readded missing survival keywords for CC Survival Mode, which were left out in the previous update.
Version 1.30
DO NOT update the mod from v1.22, unless you are willing to use a different character that has never used the mod or have completed the entire questline.
- Improved how you initially start Vivec's trial miscellaneous quest. You'll no longer have to read the journal to start the quest, and the Stanzas are enabled by default.
- Improved the Sixth House death counter script. No longer has a delay.
- Added a miscellaneous quest to help players navigate through Oio-Lalor ruins.
- Fix a quest script that didn't disable a collision marker that would prevent access to the Aedra stone in Oio-Lalor.
- Fix the Aedra stone meshes collision. No more wonky physics.
- Several cluttering fixes that prevent some items from falling.
- Improvements made to the quest journal log entry.
- Optimized the assets again with the latest version of the Assets Optimizer.
Re: Les outils de Kagrénac SSE 1.33a
Posté : 13 nov. 2019, 22:31
par Yoplala
Passage à la version 1.40.
Ne faites pas la mise à jour sur une partie en cours !
Changelog :
► Afficher le texte
Version 1.40
DO NOT update the mod from V1.33a or older, unless you are willing to use a different character that has never used the mod.
- Several scripts updated.
- Fixed Mathis sequence failing to speak to the player sometimes. You can now exit the outro dialogue early with Mathis Valen.
- New Wraithguard barrier VFX that can be switch between the old or new version via the MCM options.
- Rebalance Keening's Sting to proc below 70% health instead of 60% to better synergies with Sunder enchantment.
- Updated the "Immersive College of Winterhold" patch.
(Updated for the latest version of CWI - V6.1)
Re: Les outils de Kagrénac SSE 1.50a
Posté : 21 déc. 2019, 19:01
par Yoplala
Passage à la version 1.50a.
Ne faites pas la mise à jour sur une partie en cours !
Changelog :
► Afficher le texte
Version 1.50a
HOT-FIX for V1.50 ONLY.
- Repack the BSA to include the missing .lst file.
Version 1.50
DO NOT update the mod from V1.40 or older, unless you are willing to use a different character that has never used the mod.
- Reverted the Keening change from the previous update and increased the proc damage to 1000 pts instead.
- Notable improvements and fixes to Wraithguard's barrier with optional SKSE functions added.
- Decrease the distortion of Wraithguard's sphere-shaped barrier to increase visibility in the first-person mode.
- Improved Wraithguard's spell reflection to automatically target foes instead of having to aim at them manually. No longer reflect friendly spells.
- Improved the Aetherial Levitation spell to allow vertical flight and also increase the duration of Aetherial Warding.
- Fixed the inventory model for the Sixth House Bell Hammer.
- Fixed the texture path for the Imperfect Centurion model.
- Extensive overhaul of the final dungeon.
- Followers now can successfully travel through the portal with you to the final dungeon.
- Additional improvements and bug fixes.
Updated the "Immersive College of Winterhold" patch.
(Updated for the latest version of TOK - V1.50)
Re: Les outils de Kagrénac SSE 1.51
Posté : 18 janv. 2020, 21:28
par Yoplala
Passage à la version 1.51. Vous pouvez faire la mise à jour si vous étiez sur une version à partir de la 1.50
Changelog :
► Afficher le texte
Version 1.51
CAN be used to overwrite your current version ONLY IF you are currently using TOK V1.50 or newer.
- Fixed all clippings/gaps that were visible in the Mountain Pass world space.
- Improvements to the navmesh for both the Mountain Pass and Silent Halls.
- Minor cluttering improvements to the Silent dungeon.
- Rebuilt LODs for the world space.
- Improved the item description for both Keening and Sunder and fixed the percentage calculation for both weapons.
- Fixed the polymorph spells so you can no longer get stuck in the polymorph race.
- Slightly improved the Sound spell.
- Improved Keening's Sting visuals.
- Small update to the MCM menu to account for the percentage calculation change.
Re: Les outils de Kagrénac SSE 1.51
Posté : 12 avr. 2020, 22:30
par racinedesombres
Bonsoir, juste pour prévenir, que ce mode vient de recevoir sa dernière mise à jour normalement en 1.52 .
Re: Les outils de Kagrénac SSE 1.52
Posté : 12 avr. 2020, 23:39
par Yoplala
Passage à la version 1.52. Vous pouvez faire la mise à jour si vous étiez sur une version à partir de la 1.50.
Changelog :
► Afficher le texte
Version 1.52Final
CAN be used to overwrite your current version ONLY IF you are currently using TOK V1.50 or newer.
- Updated Keening mesh from LeanWolf's Better-Shaped Weapons.
- Fixed the MCM alternate quest start.
- Add missing "MagicNoReanimate" Keyword to the Ayleid Lich.
- Slight update to two scripts.
Version 1.51Final
CAN be used to overwrite your current version ONLY IF you are currently using TOK V1.50 or newer.
- Added injected keyword: TOK_KYWD_KeeningSMQuestStart. Form ID: 010988F2.
- Fixed Sunder damage attribute enchantment duration.
- Fixed Wraithguard's barrier so it won't activate during brawls.
- Forward USSEP WIKill04 fix for the courier dialogue.
Re: Les outils de Kagrénac SSE 1.52
Posté : 12 avr. 2020, 23:47
par racinedesombres
Merci bien

Par contre, si je vous saoule a signaler les fichiers, que je vois à mettre à jour dite le et j'arrête, il n'y a aucun soucis(surtout si vous êtes déjà au courant de sa mise à jour).
Re: Les outils de Kagrénac SSE 1.52
Posté : 13 avr. 2020, 00:06
par Yoplala
Aucun souci avec les signalements !
Je vous encourage à le faire si vous voyez d'autres mods qui ne sont pas à jour. Si le traducteur était déjà au courant, ça lui permet de signaler qu'il est bien dessus et de voir que cette traduction est attendue.