Mise à jour vers la version 1.33a !
Ne faites pas la mise à jour sur une partie en cours !
Changelog :
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Version 1.33a
HOT-FIX for v1.33 ONLY.
- Version 1.33 was packed with an old version of the MCM script.
Version 1.33
DO NOT update the mod from v1.32, unless you are willing to use a different character that has never used the mod or have completed the entire questline.
- Improvements and extended features added to the MCM menu.
- The Silent Chamber door is now locked after you first enter it to prevent enemies from entering from the previous cell and disrupting the sequence with Mathis.
- Improved the tool's reward placement by placing a trigger instead. The rewards would sometimes sink into the pedestal when taken.
Version 1.32
CAN be used to overwrite your current version ONLY IF you are currently using TOK v1.3 or newer. If using v1.22 or older, I recommend against updating unless using a new character, or one that's never used the mod.
- Alternative quest start added via MCM menu.
- Requires The Way of the Voice to be finished instead of Dragon Rising now to ensure compatibility with Skyrim Unbound. The quest would not start otherwise if you had Unbound installed due to its tempering with the main questline.
Version 1.31
CAN be used to overwrite your current version ONLY IF you are currently using TOK v1.3. If using v1.2 to v1.22, I recommend against updating unless using a new character, one that's never used the mod or have completed the entire questline. Any version below v1.2 of TOK requires a new save game.
- Revised the Imperfect boss encounter.
- Rebalance the Imperfect boss melee damage.
- Added a missing keyword to the Aetherial Amulet.
- Fix the Sunder Vault exterior gate from resetting, which would prevent the player from accessing the vault.
- More cluttering fixes.
- Readded missing survival keywords for CC Survival Mode, which were left out in the previous update.
Version 1.30
DO NOT update the mod from v1.22, unless you are willing to use a different character that has never used the mod or have completed the entire questline.
- Improved how you initially start Vivec's trial miscellaneous quest. You'll no longer have to read the journal to start the quest, and the Stanzas are enabled by default.
- Improved the Sixth House death counter script. No longer has a delay.
- Added a miscellaneous quest to help players navigate through Oio-Lalor ruins.
- Fix a quest script that didn't disable a collision marker that would prevent access to the Aedra stone in Oio-Lalor.
- Fix the Aedra stone meshes collision. No more wonky physics.
- Several cluttering fixes that prevent some items from falling.
- Improvements made to the quest journal log entry.
- Optimized the assets again with the latest version of the Assets Optimizer.