Re: Guivrecroc 1.17B
Posté : 29 juil. 2019, 12:07
par orion_26_
C'est moi ou la 1.18 est sortie ?
Elle daterai du 11 juillet de cette année
Voici la liste des changements (non traduite désolé)
Elle daterai du 11 juillet de cette année
Voici la liste des changements (non traduite désolé)
► Afficher le texte
1.18 - Removed spells from Alberthor's falmer to prevent accidental fights with
the mercenaries.
- Fixed 'Phantom Form' missing menu art.
- Fixed an issue with Bolmar remaining essential when siding with the
spriggan matriarch during 'A Priceless Commodity'.
- Elmera now gives her reward for completing her favor quest.
- Added a pedestal near Alberthor where you can leave the Rusted Dragon
Claw when you're finished with it.
- Done what I can to reduce reverb on Lurius Liore's dialogue.
- Added water currents to a couple small streams that lacked them.
- Added thick fog draugr swarm encounters. Enjoy.
- The Giant's Club can now knock enemies into the air.
- Hulgard should be less likely to engage in combat, which could potentially
turn Stonehollow hostile.
- Getting the Rusted Dragon Claw puzzle door wrong now activates a trap.
- The marauder that steals the Rusted Dragon Claw is now likely to die to
a nearby trap.
- Fixed a few subtitles that had incorrect apostrophes.
- Fixed a whole lot of papyrus spam.
- Removed a couple redundant trigger boxes.
- Added Theodyn to bard exclusion faction so he leaves the Bannered Mare
when Lurius does.
- Haetar's Cave and Tomb of Vulom were missing encounter zone data.
- Fixed broken merchants and increased open hours.
- Removed a couple redundant factions.
- Fixed AI packages on a few Stonehollow residents that weren't mining.
- Removed some navmesh islands.
- Fixed a potential crash after draining the lake at Frostwind Folly
caused by a script disabling a water plane.
- Fixed a potential crash in Bonechill Passage caused by too many NPCs
using an autoload door at the same time.
- The imperial carts retether correctly (in most cases) if the player loads
a save while they're enroute to Stonehollow.
- Fixed an issue where sometimes Vulthurkrah would fly away while talking
during your first encounter on Ancient's Ascent.
- A variety of minor cosmetic changes and additions around the island.
the mercenaries.
- Fixed 'Phantom Form' missing menu art.
- Fixed an issue with Bolmar remaining essential when siding with the
spriggan matriarch during 'A Priceless Commodity'.
- Elmera now gives her reward for completing her favor quest.
- Added a pedestal near Alberthor where you can leave the Rusted Dragon
Claw when you're finished with it.
- Done what I can to reduce reverb on Lurius Liore's dialogue.
- Added water currents to a couple small streams that lacked them.
- Added thick fog draugr swarm encounters. Enjoy.
- The Giant's Club can now knock enemies into the air.
- Hulgard should be less likely to engage in combat, which could potentially
turn Stonehollow hostile.
- Getting the Rusted Dragon Claw puzzle door wrong now activates a trap.
- The marauder that steals the Rusted Dragon Claw is now likely to die to
a nearby trap.
- Fixed a few subtitles that had incorrect apostrophes.
- Fixed a whole lot of papyrus spam.
- Removed a couple redundant trigger boxes.
- Added Theodyn to bard exclusion faction so he leaves the Bannered Mare
when Lurius does.
- Haetar's Cave and Tomb of Vulom were missing encounter zone data.
- Fixed broken merchants and increased open hours.
- Removed a couple redundant factions.
- Fixed AI packages on a few Stonehollow residents that weren't mining.
- Removed some navmesh islands.
- Fixed a potential crash after draining the lake at Frostwind Folly
caused by a script disabling a water plane.
- Fixed a potential crash in Bonechill Passage caused by too many NPCs
using an autoload door at the same time.
- The imperial carts retether correctly (in most cases) if the player loads
a save while they're enroute to Stonehollow.
- Fixed an issue where sometimes Vulthurkrah would fly away while talking
during your first encounter on Ancient's Ascent.
- A variety of minor cosmetic changes and additions around the island.