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"COMPATIBILITY" SECTION
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100% COMPATIBLE WITH...
(This mod is really compatible with most of the mods for TES: Oblivion. With clear words, its compatible with the 99,8% of the whole Oblivion community's 5.000 mods. Because of its limited -decorative- nature.)
-100% compatible with any game version
-100% compatible with Shivering Isles Expansion Pack
-100% compatible with any Official Patches by Bethesda
-100% compatible with any Unofficial Patches
-100% compatible with all the official DLCs & of course, the Knights of the Nine
-100% compatible with ALL of the 3.682 Mods I have installed and tested in my computer.
-100% compatible with the whole Unique Landscapes mod set.
-100% compatible with almost any mod for Arcane University like Midas Magic, Origins of the Mages Guild, Wayshrines in the University, etc.
-100% compatible with any mods that adds new Guild types like Necromancer's Guild, Archeology Guild, etc.
-100% compatible with any Main Quest Delaying mods where Emperor Uriel Septim and his sons has been not assassinated yet.
-100% compatible with any Rebuilding mods like Kvatch Rebuild.
-100% compatible with any ship/naval mods that add something new to Waterfront.
-100% compatible with the Open Cities.
-100% compatible with any NPC-addition mods that adds any new NPCs to the city, like City Life mod, Extended Imperial City, Realistic NPCs, More NPCs, etc.
-100% compatible also with any mod that edits any of the existing (vanilla) NPCs of Imperial City, added by Bethesda.
-100% compatible with any mods that add new player homes/mansions to the Imperial City, like the Your Imperial City House, TD House mod, and Dalls IC House, etc.
-100% compatible with the Clocks of Cyrodiil mod.
-100% compatible with The Elder Council mod and all of its plugins.
-100% compatible also with any mods that alter the Imperial Palace and/or improve it like the: Council Chambers mod, Emperor's Throne mod, and SB IC Palace Tower Light mod.
-100% compatible with any mods that add new shops or merchants to the Imperial City like Golden Quiver, Tamriel Rare Traders, RM Bookstore, etc.
-100% compatible with all the thief mods like the Thieves Arsenal mod, and Thievery in the Imperial City mod.
-100% compatible with Dark Brotherhood's Heartguarters.
-100% compatible with any public library mods like IC Library, CS Libraries, Mrwd Books, etc.
-100% compatible with any mods that alter/modify in any way the Imperial City and with any mod that add new buildings.
-100% compatible with any gear / item / weapon mods.
-100% compatible with any mods that add new races (playable or NPC races does no matter) to the game.
-100% compatible of course with any mods that add new classes & birthsigns to the game. Obviously.
-100% compatible with any mod that adds new quests and missions anywhere in the Imperial City.
-100% compatible with any mod that adds new banks to the city like Bank of Cyrodiil mod, Arcane Bank mod.
-100% compatible with any re-texturing mod like Qarl's Texture Packs, Regal Imperial City (textures of it), Darker Imperial City, etc.
-100% compatible with any overhaul mods like Francescos's, Martigen's, Oscuro's Oblivion Overhaul's and more!
-100% decorative only, so it does not adds any new items or new NPCs, or new meshes or graphics, no tweaks or new scripts, no new music, and the mod is created by using Vanilla game's files, so, it is fully compatible with ANY re-texturing mods like Qarl's and Regal Imperial City, etc.
-100% compatible with any scripts added in the game.
-100% compatible with any new meshes added to the game.
-100% compatible also with any alterations to Bethesda's original graphics, scripts, meshes and texture files created by Bethesda Softworks.
-100% compatible with any mods that modify the windows of the buildings in Imperial City, like the following mods: Illumination Within, Texian's Window Lighting System, IW Revived, Animated Window Lighting System, etc.
-100% compatible with City Lights mod, which lights other spots of the city where my mod does not lights.
-100% compatible with Diverse Imperial Guard Armor and any other guard mods. Even better guard appearance in the revamped Imperial City is highly recommended...
-100% compatible with Let The People Drink mod (Just download the LTPD compatible version of ImpeREAL City - Unique Districts mod and use this instead of the normal version of ImpeREAL City - Unique Districts.) Its really available in the "Files" download page.
-100% compatible of course with any mod that adds voice files for the NPCs, or/and sound files for Imperial City.
-100% compatible with any mod that adds new dialogs to the Imperial City like 300_Lore mod.
-100% compatible with almost any mod that has been not listed here in the Compatibility Section or in the Incompatibility Section.
-100% compatible with Better Cities mod (I have joined the Better Cities Developing Team recently, and as a member of it I gave permission to my teammates to include any parts of the "ImpeREAL City - Unique Districts" mod they may like, to the "Bananasplit Better Cities" mod. So, any players who want play BOTH the 2 mods (Better Cities and ImpeREAL City) - just visit this link and download Better Cities Mod. It includes the ImpeREAL City mod of course. - Credits to Better Cities Developing
Team.)
http://www.tesnexus.com/downloads/file.php?id=16513 (this is the link to Better Cities Mod with the ImpeREAL City mod included.)