Elle daterai du 11 juillet de cette année
Voici la liste des changements (non traduite désolé)
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1.18 - Removed spells from Alberthor's falmer to prevent accidental fights with
the mercenaries.
- Fixed 'Phantom Form' missing menu art.
- Fixed an issue with Bolmar remaining essential when siding with the
spriggan matriarch during 'A Priceless Commodity'.
- Elmera now gives her reward for completing her favor quest.
- Added a pedestal near Alberthor where you can leave the Rusted Dragon
Claw when you're finished with it.
- Done what I can to reduce reverb on Lurius Liore's dialogue.
- Added water currents to a couple small streams that lacked them.
- Added thick fog draugr swarm encounters. Enjoy.
- The Giant's Club can now knock enemies into the air.
- Hulgard should be less likely to engage in combat, which could potentially
turn Stonehollow hostile.
- Getting the Rusted Dragon Claw puzzle door wrong now activates a trap.
- The marauder that steals the Rusted Dragon Claw is now likely to die to
a nearby trap.
- Fixed a few subtitles that had incorrect apostrophes.
- Fixed a whole lot of papyrus spam.
- Removed a couple redundant trigger boxes.
- Added Theodyn to bard exclusion faction so he leaves the Bannered Mare
when Lurius does.
- Haetar's Cave and Tomb of Vulom were missing encounter zone data.
- Fixed broken merchants and increased open hours.
- Removed a couple redundant factions.
- Fixed AI packages on a few Stonehollow residents that weren't mining.
- Removed some navmesh islands.
- Fixed a potential crash after draining the lake at Frostwind Folly
caused by a script disabling a water plane.
- Fixed a potential crash in Bonechill Passage caused by too many NPCs
using an autoload door at the same time.
- The imperial carts retether correctly (in most cases) if the player loads
a save while they're enroute to Stonehollow.
- Fixed an issue where sometimes Vulthurkrah would fly away while talking
during your first encounter on Ancient's Ascent.
- A variety of minor cosmetic changes and additions around the island.
the mercenaries.
- Fixed 'Phantom Form' missing menu art.
- Fixed an issue with Bolmar remaining essential when siding with the
spriggan matriarch during 'A Priceless Commodity'.
- Elmera now gives her reward for completing her favor quest.
- Added a pedestal near Alberthor where you can leave the Rusted Dragon
Claw when you're finished with it.
- Done what I can to reduce reverb on Lurius Liore's dialogue.
- Added water currents to a couple small streams that lacked them.
- Added thick fog draugr swarm encounters. Enjoy.
- The Giant's Club can now knock enemies into the air.
- Hulgard should be less likely to engage in combat, which could potentially
turn Stonehollow hostile.
- Getting the Rusted Dragon Claw puzzle door wrong now activates a trap.
- The marauder that steals the Rusted Dragon Claw is now likely to die to
a nearby trap.
- Fixed a few subtitles that had incorrect apostrophes.
- Fixed a whole lot of papyrus spam.
- Removed a couple redundant trigger boxes.
- Added Theodyn to bard exclusion faction so he leaves the Bannered Mare
when Lurius does.
- Haetar's Cave and Tomb of Vulom were missing encounter zone data.
- Fixed broken merchants and increased open hours.
- Removed a couple redundant factions.
- Fixed AI packages on a few Stonehollow residents that weren't mining.
- Removed some navmesh islands.
- Fixed a potential crash after draining the lake at Frostwind Folly
caused by a script disabling a water plane.
- Fixed a potential crash in Bonechill Passage caused by too many NPCs
using an autoload door at the same time.
- The imperial carts retether correctly (in most cases) if the player loads
a save while they're enroute to Stonehollow.
- Fixed an issue where sometimes Vulthurkrah would fly away while talking
during your first encounter on Ancient's Ascent.
- A variety of minor cosmetic changes and additions around the island.