Il y a peu (2, 3 jours) j'ai voulu(e) rejouer à Fallout New Vegas, j'avais des mods d'installé(e)s via Nexus Mod manager mais étant lassé d'eux, je les désinstallais et pour en remettre d'autres. Cependant en voulant faire cela je ne pouvais pas cocher sur le mod en question sinon il s'ensuit un crash du logiciel Nexus mod Manager.
J'ai désinstallé le jeu(x), désinstallé Nexus Mod Manager, Fallout mod manager, New Vegas mod manager. J'ai lancé Ccleaner et j'ai tout nettoyé. Puis j'ai réinstallé le jeu(x) et seulement Nexus mod manager. Cependant le problème persiste. J'ai donc décidé de les installer manuellement mais là encore le launcher faisait des siennes et une fois un mod coché, j'ai quitté la fenêtre "Data", lorsque que je suis revenu dessus et le mod s'était décoché automatiquement.
Je vous ai(t) copier-coller le Tracelog de Nexus Mod Manager. Peut être arriverez vous à cerner(é) le problème. Merci de votre aide.
Amicalement.
► Afficher le texte
Trace file has been created: TraceLog20121230160839.txt
Mod Manager Version: 0.34.0.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
Tracing is forced: True
Discovering Game Mode Factories...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Loading Game Mode Factories for Installed Games...
Loading FalloutNV: Supported
Loading Skyrim: Supported
Loading Fallout3: Supported
Determining Game Mode: (From Selection Form) FalloutNV
Game Mode Factory Selected: Fallout: New Vegas (FalloutNV)
Creating Game Mode mutex (Attempt: 0)
Game Mode Built: Fallout: New Vegas (FalloutNV)
Installation Path: D:\Steam\SteamApps\common\fallout new vegas
Install Info Path: D:\Games\Nexus Mod Manager\FalloutNV\Install Info
Mod Path: D:\Games\Nexus Mod Manager\FalloutNV\Mods
Mod Cache Path: D:\Games\Nexus Mod Manager\FalloutNV\Mods\cache
Mod Download Cache: D:\Games\Nexus Mod Manager\FalloutNV\Mods\downloads
Overwrite Path: D:\Games\Nexus Mod Manager\FalloutNV\Install Info\overwrites
Scanning for read-only files...
Found C:\Users\Vaul-Tech\Documents\My games\FalloutNV\fallout.ini
Made writable
Initializing Mod Repository...
Registering supported Script Types...
Discovering Script Types...
Discovering Generic Script Types...
Looking in: C:\Program Files\Nexus Mod Manager\ScriptTypes
Checking: Antlr3.Runtime.dll
Checking: AntlrUtil.dll
Checking: CSharpScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
Checking: ModScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType
Checking: XmlScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType
Discovering Game Mode Specific Script Types...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: FalloutNV.CSharpScript.dll
Initializing: Nexus.Client.Games.FalloutNV.Scripting.CSharpScript.FalloutNVCSharpScriptType
Checking: FalloutNV.XmlScript.dll
Initializing: Nexus.Client.Games.FalloutNV.Scripting.XmlScript.FalloutNVXmlScriptType
Found 3 script types.
Registering supported mod formats...
Discovering Mod Formats...
Looking in: C:\Program Files\Nexus Mod Manager\ModFormats
Checking: FOMod.dll
Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat
Checking: OMod.dll
Initializing: Nexus.Client.Mods.Formats.OMod.OModFormat
Found 2 formats.
Finding managed mods...
Discovering Managed Mods...
Looking in: D:\Games\Nexus Mod Manager\FalloutNV\Mods
Found 0 managed mods.
Initializing Install Log...
Checking if upgrade is required...
Path: D:\Games\Nexus Mod Manager\FalloutNV\Install Info\InstallLog.xml
Loaded from XML.
Found Dummy Mod: ORIGINAL_VALUE...OK
Initializing Plugin Management Services...
Initializing Plugin Registry...
Discovering Managed Plugins...
Discovering Plugins...
Looking in: D:\Steam\SteamApps\common\fallout new vegas\Data
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm
Registered.
Found 8 managed plugins.
Initializing Plugin Order Log...
Loading Plugin Order...
Getting Plugin Load Order from BOSS...
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...
Initializing Activity Monitor...
Initializing Mod Manager...
Initializing Update Manager...
Upgrading replaced Mods...
Uninstalling missing Mods...
Loading mods that are queued to be added.
Launch Commands:
Plain Command: D:\Steam\SteamApps\common\fallout new vegas\falloutNV.exe (IsNull=False)
NVSE Command: D:\Steam\SteamApps\common\fallout new vegas\nvse_loader.exe (IsNull=False)
Custom Command: (IsNull=True)
Loading Plugins into Plugin List: 8
Loading: FalloutNV.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm) (False)
Loading: DeadMoney.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm) (False)
Loading: HonestHearts.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm) (False)
Loading: OldWorldBlues.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm) (False)
Loading: LonesomeRoad.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm) (False)
Loading: GunRunnersArsenal.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm) (False)
Loading: Wasteland Soldier - NV Edition.esp (D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp) (False)
Loading: BAR0NENs FalloutShelters Visible Map Markers.esp (D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp) (False)
Setting up listener on Nexus Mod Manager-FalloutNVIpcServer/FalloutNVListener at 2012-12-30 16:08:45
Running Application.
[file:///D:/MOD FALLOUT/Wasteland Soldier - NV Edition Rar file-46278-V1.rar] Adding Mod to AddModQueue
[file:///D:/MOD FALLOUT/Wasteland Soldier - NV Edition Rar file-46278-V1.rar] Starting Add Mod Task.
[D:\MOD FALLOUT\Wasteland Soldier - NV Edition Rar file-46278-V1.rar] Adding mod from archive.
[file:///D:/MOD FALLOUT/Visible Map Markers-37777.rar] Adding Mod to AddModQueue
[file:///D:/MOD FALLOUT/Visible Map Markers-37777.rar] Starting Add Mod Task.
[D:\MOD FALLOUT\Visible Map Markers-37777.rar] Adding mod from archive.
[file:///D:/MOD FALLOUT/Main files v1_90-35489-1-90.7z] Adding Mod to AddModQueue
[file:///D:/MOD FALLOUT/Main files v1_90-35489-1-90.7z] Starting Add Mod Task.
[D:\MOD FALLOUT\Main files v1_90-35489-1-90.7z] Adding mod from archive.
Mod Manager Version: 0.34.0.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
Tracing is forced: True
Discovering Game Mode Factories...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Loading Game Mode Factories for Installed Games...
Loading FalloutNV: Supported
Loading Skyrim: Supported
Loading Fallout3: Supported
Determining Game Mode: (From Selection Form) FalloutNV
Game Mode Factory Selected: Fallout: New Vegas (FalloutNV)
Creating Game Mode mutex (Attempt: 0)
Game Mode Built: Fallout: New Vegas (FalloutNV)
Installation Path: D:\Steam\SteamApps\common\fallout new vegas
Install Info Path: D:\Games\Nexus Mod Manager\FalloutNV\Install Info
Mod Path: D:\Games\Nexus Mod Manager\FalloutNV\Mods
Mod Cache Path: D:\Games\Nexus Mod Manager\FalloutNV\Mods\cache
Mod Download Cache: D:\Games\Nexus Mod Manager\FalloutNV\Mods\downloads
Overwrite Path: D:\Games\Nexus Mod Manager\FalloutNV\Install Info\overwrites
Scanning for read-only files...
Found C:\Users\Vaul-Tech\Documents\My games\FalloutNV\fallout.ini
Made writable
Initializing Mod Repository...
Registering supported Script Types...
Discovering Script Types...
Discovering Generic Script Types...
Looking in: C:\Program Files\Nexus Mod Manager\ScriptTypes
Checking: Antlr3.Runtime.dll
Checking: AntlrUtil.dll
Checking: CSharpScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
Checking: ModScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType
Checking: XmlScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType
Discovering Game Mode Specific Script Types...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: FalloutNV.CSharpScript.dll
Initializing: Nexus.Client.Games.FalloutNV.Scripting.CSharpScript.FalloutNVCSharpScriptType
Checking: FalloutNV.XmlScript.dll
Initializing: Nexus.Client.Games.FalloutNV.Scripting.XmlScript.FalloutNVXmlScriptType
Found 3 script types.
Registering supported mod formats...
Discovering Mod Formats...
Looking in: C:\Program Files\Nexus Mod Manager\ModFormats
Checking: FOMod.dll
Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat
Checking: OMod.dll
Initializing: Nexus.Client.Mods.Formats.OMod.OModFormat
Found 2 formats.
Finding managed mods...
Discovering Managed Mods...
Looking in: D:\Games\Nexus Mod Manager\FalloutNV\Mods
Found 0 managed mods.
Initializing Install Log...
Checking if upgrade is required...
Path: D:\Games\Nexus Mod Manager\FalloutNV\Install Info\InstallLog.xml
Loaded from XML.
Found Dummy Mod: ORIGINAL_VALUE...OK
Initializing Plugin Management Services...
Initializing Plugin Registry...
Discovering Managed Plugins...
Discovering Plugins...
Looking in: D:\Steam\SteamApps\common\fallout new vegas\Data
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm
Registered.
Found: D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm
Registered.
Found 8 managed plugins.
Initializing Plugin Order Log...
Loading Plugin Order...
Getting Plugin Load Order from BOSS...
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp (IsNull=False)
Loading D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...
Initializing Activity Monitor...
Initializing Mod Manager...
Initializing Update Manager...
Upgrading replaced Mods...
Uninstalling missing Mods...
Loading mods that are queued to be added.
Launch Commands:
Plain Command: D:\Steam\SteamApps\common\fallout new vegas\falloutNV.exe (IsNull=False)
NVSE Command: D:\Steam\SteamApps\common\fallout new vegas\nvse_loader.exe (IsNull=False)
Custom Command: (IsNull=True)
Loading Plugins into Plugin List: 8
Loading: FalloutNV.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\FalloutNV.esm) (False)
Loading: DeadMoney.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\DeadMoney.esm) (False)
Loading: HonestHearts.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\HonestHearts.esm) (False)
Loading: OldWorldBlues.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\OldWorldBlues.esm) (False)
Loading: LonesomeRoad.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\LonesomeRoad.esm) (False)
Loading: GunRunnersArsenal.esm (D:\Steam\SteamApps\common\fallout new vegas\Data\GunRunnersArsenal.esm) (False)
Loading: Wasteland Soldier - NV Edition.esp (D:\Steam\SteamApps\common\fallout new vegas\Data\Wasteland Soldier - NV Edition.esp) (False)
Loading: BAR0NENs FalloutShelters Visible Map Markers.esp (D:\Steam\SteamApps\common\fallout new vegas\Data\BAR0NENs FalloutShelters Visible Map Markers.esp) (False)
Setting up listener on Nexus Mod Manager-FalloutNVIpcServer/FalloutNVListener at 2012-12-30 16:08:45
Running Application.
[file:///D:/MOD FALLOUT/Wasteland Soldier - NV Edition Rar file-46278-V1.rar] Adding Mod to AddModQueue
[file:///D:/MOD FALLOUT/Wasteland Soldier - NV Edition Rar file-46278-V1.rar] Starting Add Mod Task.
[D:\MOD FALLOUT\Wasteland Soldier - NV Edition Rar file-46278-V1.rar] Adding mod from archive.
[file:///D:/MOD FALLOUT/Visible Map Markers-37777.rar] Adding Mod to AddModQueue
[file:///D:/MOD FALLOUT/Visible Map Markers-37777.rar] Starting Add Mod Task.
[D:\MOD FALLOUT\Visible Map Markers-37777.rar] Adding mod from archive.
[file:///D:/MOD FALLOUT/Main files v1_90-35489-1-90.7z] Adding Mod to AddModQueue
[file:///D:/MOD FALLOUT/Main files v1_90-35489-1-90.7z] Starting Add Mod Task.
[D:\MOD FALLOUT\Main files v1_90-35489-1-90.7z] Adding mod from archive.